Producing a video game isn’t cheap, but it’s not every day we hear developers talk about running out of funds. Interestingly, Unicorn Overlord developer Vanillaware had a hard time managing the developmental budget—not once but for multiple of its projects.
Just a day ahead of Unicorn Overlord’s global release, Vanillaware’s CEO George Kamitani shared that the team “once again” ran out of funds while developing the tact RPG.
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