The Uprising event featured a unique prize track which granted players special passive perks that applied to all legends when playing in non-ranked battle royale, similar in strength to the class passives introduced in season 16<\/a>. Perks included refreshing a player\u2019s tactical ability on wiping an enemy squad, revealing nearby healing or throwable items through walls. Apex Mobile <\/em>perks, on the other hand, allowed players to choose one perk from each of three categories. Legend perks changed a player\u2019s starting loadout or passive ability, Finisher perks gave extra rewards such as additional Evo Shield damage, and Ability perks greatly enhanced or changed how abilities functioned entirely<\/a>, giving more expression when choosing a legend every single match.<\/p>
Apex Mobile\u2019s <\/em>perks were more powerful than what was offered in the Uprising event, and could potentially shake up the pick rate of all legends<\/a> even at the highest level of competition if certain perks make it into season 20.\u00a0Apex Mobile <\/em>perks allowed Gibraltar to use his Dome of Protection as a Heat Shield, for example, giving it a unique niche in the ALGS where Heat Shields are completely disabled. If the potential new perk system is remotely as impactful, there could be some major legend meta shifts in store next season.<\/p>
There has been no confirmation of this perk system, meaning we don’t know if only two perks would be offered for each legend per match, or if a players can keep collecting perks every time they level up their shields\u2014or if these perks will exist at all. Just like previous seasons, players can expect Respawn to release trailers and the official patch notes detailing any major changes to the game in the weeks leading up to season 20\u2019s release, which is projected to start on Feb. 14<\/a>, the day after season 19 ends.<\/p>","protected":false},"excerpt":{"rendered":"