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Their favourite games to write about include Final Fantasy, Persona, Pokemon, and for some reason, Minecraft. While they love to dig into any new major RPG release, you'll most likely find them grinding tomestones in FFXIV or reinstalling Skyrim for the millionth time.","url":"https:\/\/dotesports.com\/author\/corinmjbae"}]}},"raw_content":"From rocket-powered sledgehammers to a flamethrower-katana hybrid, there\u2019s no shortage of over-the-top melee weapons in Fallout 4 to help you get up close and personal in a fight. The problem is, not every absurd contraption is able to live up to its cool appearance when it comes down to raw output.\u00a0While the actual damage of any weapon largely depends on your character build, there are a few clear winners that rise above the rest in any category even once your stats are applied. Here\u2019s a look at the top seven best melee weapons in Fallout 4, ranked by overall damage and versatility. 7) Sword of Wonders Base damage (without player perk and STR multipliers): 28 Weight: Three Speed: Medium AP cost: 35 Legendary effect: Ignores 30 percent of the target's damage and energy resistance. Obtained from either peacefully resolving the quest A Magical Kingdom or looting it off Oswald\u2019s corpse in the Nuka-World DLC, Sword of Wonders is a unique variant of the Chinese Officer\u2019s Sword. It comes with the Electrified Serrated Blade\u2014its most powerful weapon mod\u2014already attached, putting it at a base damage of 28 plus bonus electrical and bleed damage. Its unique ability pairs exceptionally well with the extra electrical damage\u2014as electricity falls under \u201cenergy\u201d damage\u2014to bypass enemy resistances. Overall, it\u2019s a very solid medium-reach, all-purpose melee weapon. You technically don\u2019t even need the DLC to get it: Functionally, it\u2019s identical to a fully upgraded Chinese Officer\u2019s Sword with Penetrating Legendary. 6) Grognak\u2019s Axe Base damage: 25 Weight: 10 Speed: Medium AP cost: 20 Legendary effect: Hits cause more stagger, and targets take bleed damage. Obtained from a locked display case on Hubris Comics\u2019 first floor, Grognak\u2019s Axe is one of the few truly unique weapons without a base variant. The immediate drawback is it has no weapon mods available and doesn\u2019t even show up in the workbench menu (which also means it can\u2019t be renamed).\u00a0 This lack of upgrade is offset by its unusually low AP cost for its weight class, allowing you to swing it like a Fast weapon with the damage of a Medium weapon through V.A.T.S. The ability to make several hits quickly also pairs well with its unique ability, as bleed damage stacks with each hit and can be devastating when built up. Requiring only the first rank of Locksmith to acquire, its early-game availability makes it one of the best weapons for a V.A.T.S. melee build until you have access to more advanced weapon mods.\u00a0 5) Rockville Slugger Base damage:\u00a0 21 Weight: 3.5 Speed: Slow AP cost: 21 Legendary effect: 40 percent less Action Point cost. Sold by Moe Cronin in Diamond City, the Rockville Slugger operates on the same logic as Grognak\u2019s Axe: It\u2019s a moderately high-powered weapon with a low AP cost that boosts its damage output in V.A.T.S. While it\u2019s available in the base game, what puts it within the top five of all melee weapons is the extended list of baseball bat mods added by the Nuka-World DLC. With eight more upgrades unlocked by higher ranks of Blacksmith and Science!, the Rockville Slugger is a heavy hitter that can keep up with you through higher levels. Best of all, it still only costs 21 AP no matter what mods you put on it, making it the top pick in blunt weapons for V.A.T.S.-centric melee builds. While you need the Nuka-World DLC to unlock its full potential, the Rockville Slugger can be substituted with a regular swatter with the VATS Enhanced Legendary effect.\u00a0 4) Kremvh\u2019s Tooth Base damage: 28 Weight: Two Speed: Medium AP cost: 30 Legendary effect: Targets bleed and are poisoned. Exceptional damage. Kremvh\u2019s Tooth is a unique machete found at the very end of Dunwich Borers. While it might seem like a moderately powerful sword about on par with the Sword of Wonders, what really distinguishes Kremvh\u2019s Tooth is that its effects are attached to its unique weapon mod, the Sacrificial Blade. This means you can take the plus 14 damage and extra poison damage buff and place it on a machete with a Legendary effect, functionally attaching two unique weapon effects to one sword. This versatility gives it a huge edge over other medium melee weapons. If attached to a machete with the Wounding or Furious Legendary effects, the Sacrificial Blade lets you hack through most regular enemies without breaking a sweat. The best part is you can adapt this to other Legendary effects to better suit your playstyle, making a Legendary machete with Sacrificial Blade the best all-rounder one-handed sword to have on hand. 3) The Harvester Base damage: Four Weight: Six Speed: Very Fast AP cost: 40 Legendary effect: Chance to stagger on hit.\u00a0 Don\u2019t let that low base damage number fool you\u2014the Harvester is a unique Ripper, one of the only \u201cautomatic\u201d melee weapons. As miniature chainsaws, Rippers are doing chip damage continuously and very rapidly as you hold down the attack button for exceptional DPS and attack rate. What puts the Harvester in a class of its own is its unique ability: Its \u201cchance to stagger\u201d is actually a 50 percent chance to stagger on hit. Considering how many hits it lands by default, the Harvester can effectively incapacitate most enemies via perpetual stagger and finish them before they can fight back. If you take the third rank of Blacksmith, you can attach the Extended Blade mod onto the Harvester and add rapidly stacking bleed damage that rips through enemy HP in a flash. The Harvester can only be found at Echo Lake Lumber\u2014a Far Harbour DLC area\u2014but you can replicate its effects with the Staggering Legendary effect on a regular Ripper.\u00a0 2) Throatslicer Base damage: 35 Weight: Two Speed: Fast AP cost: 20 Legendary effect: Targets bleed for 25 points of additional damage. Throatslicer is a unique variant of the Disciples Blade you can purchase from Katelyn Alden at the Nuka-town Market in the Nuka-world DLC. To start, the Disciples Blade is already the best knife available in the game with an absurdly high base damage for its weight class (20 before any modifications or multipliers). Throatslicer comes with the Serrated Hacking Blade mod and a unique bleed effect for a total of 35 weapon damage and 25 bleed damage on each hit\u2014combined with a fast swing speed and low AP cost, Throatslicer can do an obscene amount of damage in a very short window.\u00a0 If you add any sneak attack multipliers and bonuses from the best melee perks, the weapon truly lives up to its name. While it might be held back by its limited reach in all-out brawls, Throatslicer is undeniably the best knife for a V.A.T.S.-based sneak build that can Blitz through a small group of enemies before they even know you\u2019re there.\u00a0 Throatslicer can be substituted with a Wounding Disciples Blade if you have more RNG luck than caps. Unfortunately, it\u2019s exclusive to the Nuka-world DLC and can\u2019t be replicated\u2014the closest base-game runner-up for stealth builds is Pickman\u2019s Blade. 1) Atom\u2019s Judgement Base damage: 40 Weight: 20 Speed: Slow AP cost: 45 Legendary effect: Plus 100 Radiation damage. Truthfully speaking, every other entry on this list can be shifted around in placement depending on your personal playstyle or build\u2014but there is no contest when it comes to Atom\u2019s Judgement. This unique Super Sledge variant is the singular most powerful melee weapon in Fallout 4 by a tremendous margin. On paper, it might seem like a situationally powerful weapon that performs like an ordinary Super Sledge against radiation-immune targets like Ghouls or Super Mutants. Given the huge amount of radiation damage it does, this might even seem like a fair trade-off. However, the bonus damage on Atom\u2019s Judgement is completely unaffected by enemy resistances. Whether it\u2019s an oversight or an intended feature, Atom\u2019s Judgement (and the Shem Drowne Sword) are programmed to deal a different kind of radiation damage than all other radiation weapons and weapon effects. This distinct damage type completely bypasses any rad resistances while still scaling correctly with radiation damage bonuses from the Nuclear Physicist perk. What makes Atom\u2019s Judgement truly ludicrous is the radiation damage also scales with the Big Leagues melee multipliers as if it were part of the weapon\u2019s base damage. With both perks maxed, Atom\u2019s Judgement comes with plus 400 raw rad damage in addition to what its base damage comes to after applying your Strength and perk multipliers. You can only acquire Atom\u2019s Judgement by completing the Far Harbour DLC sidequest, The Heretic. Its unique effect can\u2019t be replicated, so it\u2019s effectively a DLC-exclusive weapon\u2014in the base game, Super Sledges with Legendary effects are the next best two-handed weapons for Power Armor melee builds.\u00a0","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/04\/20240428001404_1.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1213161"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/2579"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1213161"}],"version-history":[{"count":4,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1213161\/revisions"}],"predecessor-version":[{"id":1213207,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1213161\/revisions\/1213207"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1213162"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1213161"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1213161"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1213161"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1213161"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1213161"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1213161"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1213161"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":1213161,"date":"2024-04-28T22:15:56","date_gmt":"2024-04-29T03:15:56","guid":{"rendered":"https:\/\/dotesports.com\/?p=1213161"},"modified":"2024-04-28T22:15:59","modified_gmt":"2024-04-29T03:15:59","slug":"best-melee-weapons-in-fallout-4-ranked","status":"publish","type":"post","link":"https:\/\/dotesports.com\/fallout\/news\/best-melee-weapons-in-fallout-4-ranked","title":{"rendered":"Best melee weapons in Fallout 4, ranked"},"content":{"rendered":"

From rocket-powered sledgehammers to a flamethrower-katana hybrid, there\u2019s no shortage of over-the-top melee weapons in Fallout 4<\/em> to help you get up close and personal in a fight. <\/p>

The problem is, not every absurd contraption is able to live up to its cool appearance when it comes down to raw output.\u00a0While the actual damage of any weapon largely depends on your character build, there are a few clear winners that rise above the rest in any category even once your stats are applied. Here\u2019s a look at the top seven best melee weapons in Fallout 4<\/em><\/a>, ranked by overall damage and versatility.<\/p>