The days of farming headshots off of a tank with a massive noggin like Winston or Roadhog are over thanks to a new 25 percent damage reduction on all shots to the head hitbox<\/strong> in the midseason update.<\/p>
But that’s not all. Crowd control on tanks is also being nerfed quite a bit, with an increase in knockback resistance all the way up to 50 percent, from the 30 percent it was before<\/strong>. As the only tank on the field, this should make things feel a bit more fair as opposed to being bounced around by every ability the other team has. <\/p>
One change is actually a rollback to a previous state, in that the damage reduction from armor will once again reduce five damage per projectile, up to a 50 percent damage reduction<\/strong> maximum. <\/p>
And one global change will have a bigger effect on tanks, too. The health regen passive for all heroes will now recover 10 health plus five percent of their max HP per second<\/strong>, meaning heroes with larger health pools will recover more than before. Previously, it used to be 20 HP per second on all heroes, so this is yet another buff for tanks.<\/p>