{"id":1235037,"date":"2024-05-20T12:03:03","date_gmt":"2024-05-20T17:03:03","guid":{"rendered":"https:\/\/dotesports.com\/?p=1235037"},"modified":"2024-05-20T12:03:05","modified_gmt":"2024-05-20T17:03:05","slug":"xdefiant-may-20-patch-notes","status":"publish","type":"post","link":"https:\/\/dotesports.com\/xdefiant\/news\/xdefiant-may-20-patch-notes","title":{"rendered":"XDefiant patch re-enables invisible suit faction and face-hugger robot ability on eve of launch"},"content":{"rendered":"XDefiant <\/em>May 20 preseason patch notes<\/h2>
XDefiant <\/em>officially arrives on PC and console tomorrow, and the “preseason patch notes<\/strong>” released on the eve of the game’s launch are reintroducing two of the most popular abilities among closed test and beta players.<\/p>
Aside from the return of these game-changing abilities, a handful of miscellaneous improvements have been made in the final hours before XDefiant<\/a> <\/em>launches, including a crucial one that reduces the range of ping among players in a lobby. A successful launch<\/a> is crucial for XDefiant<\/em> considering it’s trying to compete with a titan of first-person shooters in Call of Duty<\/a><\/em>.<\/p>
Here’s a breakdown of the May 20 preseason patch notes<\/strong> for XDefiant<\/em>.<\/p>