The Thousand-Year Door review: A thoroughly entertaining but inconsistent remake<\/title>\n<meta name=\"description\" content=\"A Mario game (re)made entirely from paper.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dotesports.com\/mario\/news\/paper-mario-the-thousand-year-door-review-a-thoroughly-entertaining-but-inconsistent-remake\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Paper Mario: The Thousand-Year Door review: A thoroughly entertaining but inconsistent remake\" \/>\n<meta property=\"og:description\" content=\"A Mario game (re)made entirely from paper.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/dotesports.com\/mario\/news\/paper-mario-the-thousand-year-door-review-a-thoroughly-entertaining-but-inconsistent-remake\" \/>\n<meta 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Having been a writer and editor on various British magazines including PLAY, GamesTM, and X360, he's now a freelance guides specialist at Dot Esports.","url":"https:\/\/dotesports.com\/author\/gavinmackenzie"}]}},"raw_content":"There\u2019s a certain kind of game design that Nintendo does better than anyone else. The kind that takes you on a curated journey of discovery that unfolds at a pitch-perfect pace, rewarding boldness and curiosity at every turn. The kind that you\u2019ll find in some parts of Paper Mario: The Thousand-Year Door\u2014but not in others. You know what I\u2019m talking about, right? The first few hours of every Nintendo game are packed with features that you can\u2019t use\u2026 yet. Some you consciously notice, some you don\u2019t. But they\u2019re all there, piquing your curiosity and making each discovery further down the line all the more rewarding. The very best Nintendo games expand and progress at a masterfully crafted pace, delivering each new revelation and the new layer of gameplay that comes with it at the exact moment you need it most. There\u2019s always some confusion and frustration along the way, but those are necessary ingredients in Nintendo\u2019s tried-and-tested formula for delivering wall-to-wall joy. Paper Mario: The Thousand-Year Door is at its best when it sticks to this approach, but there are times when it wanders all too far from it. Looking good on paper Paper Mario: The Thousand-Year Door is a faithful remake of the second game in Mario\u2019s RPG-ish spinoff series. It is, more of an RPG-platform-puzzle-adventure hybrid, really. As such, it\u2019s a mixed bag in terms of of gameplay styles\u2014unfortunately, it\u2019s also a bit of a mixed bag when it comes to quality. But let\u2019s start with the good news. This game hits you with a barrage of charm from the outset. Everything in the game is designed to look like it\u2019s made of paper\u2014hence the title\u2014so you always feel like you\u2019re playing a cross between a paper puppet theatre and a pop-up book. The updated visuals really enhance this feeling: While the GameCube version looked flat but not particularly papery, you really feel like you might get a paper cut if you touch the screen on the Switch. The concept is executed with so much creativity and imagination that the game never falls flat visually. The way the various animations literally unfold is thoroughly entertaining in itself, and there are numerous instances where the paper-ness of the game is used as a clever gameplay feature. The \u201c2D in 3D\u201d style can sometimes cause issues with perspective and visibility, but it\u2019s definitely a net plus. The art of paper unfolding In combination with the well-written script, the paper-ness of the game delivers numerous laugh-out-loud scenarios. In combination with the aforementioned Nintendo formula, it pulls off some magical gameplay moments, too. Sometimes, it\u2019s the simple things like discovering that the backgrounds aren\u2019t just backgrounds or figuring out how to get through a drainage grate. But there\u2019s a lot of interlocking, large-scale game design at work here, too. Hooktail Castle is a particular highlight that feels like one satisfying \u201cAha!\u201d moment after another. And the way every chapter rewards you with new skills and items that allow you to unlock and explore new areas of Rogueport, the game\u2019s hub, is truly\u2026 chef\u2019s kiss. Exploration and discovery are the strongest points of Paper Mario: The Thousand-Year Door, and conversely, its weakest point is that it tries to do too many other things. Worst of all is the combat. At first, it feels like everything you\u2019d want from an RPG-lite fare. The presentation is as marvelous as that of everything else in the game, and it\u2019s simplified while still requiring a degree of strategy and timing. But while the \u201clittle bit of everything\u201d approach makes the battles accessible and fun at first, they soon become an unwelcome interruption to the flow of the game. Ultimately, there are too many of them, they\u2019re too long, and they\u2019re not varied enough. Soon, I was doing everything I could to avoid getting drawn into combat. And that\u2019s why Chapter 3 came as a shock. A nasty case of the Glitz Chapter 3 takes place in Glitzville, which is basically a wrestling arena in the sky. To complete Chapter 3, you have to win more than 20 battles one after the other, each with near-identical, needlessly long outro and intro sequences. While there are breaks in the sequence for cutscenes and a few simple objectives, the creative, explorative gameplay elements are all gone. You\u2019re stuck in a boring, repetitive slog for about three hours. It feels as if the developer, Intelligent Systems, either massively overestimated the entertainment value of the game\u2019s combat system or couldn\u2019t be bothered to do any real level design for this part of the game. Thankfully, while other sections of the game have too much backtracking (not adding a proper fast travel system in the remake was a serious missed opportunity) and puzzles that are more annoying than satisfying, Chapter 3 is the only serious dud. As a whole, Paper Mario: The Thousand-Year Door has a lot of top-quality entertainment to offer, but you will have to accept periods of frustration and tedium along the way.","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/06\/2024052315471100_c.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1248088"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/2198"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1248088"}],"version-history":[{"count":3,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1248088\/revisions"}],"predecessor-version":[{"id":1248170,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1248088\/revisions\/1248170"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1248097"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1248088"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1248088"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1248088"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1248088"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1248088"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1248088"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1248088"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":1248088,"date":"2024-06-02T09:23:30","date_gmt":"2024-06-02T14:23:30","guid":{"rendered":"https:\/\/dotesports.com\/?p=1248088"},"modified":"2024-06-02T09:24:31","modified_gmt":"2024-06-02T14:24:31","slug":"paper-mario-the-thousand-year-door-review-a-thoroughly-entertaining-but-inconsistent-remake","status":"publish","type":"post","link":"https:\/\/dotesports.com\/mario\/news\/paper-mario-the-thousand-year-door-review-a-thoroughly-entertaining-but-inconsistent-remake","title":{"rendered":"Paper Mario: The Thousand-Year Door review: A thoroughly entertaining but inconsistent remake"},"content":{"rendered":"

There\u2019s a certain kind of game design that Nintendo does better than anyone else. The kind that takes you on a curated journey of discovery that unfolds at a pitch-perfect pace, rewarding boldness and curiosity at every turn. The kind that you\u2019ll find in some<\/em> parts of Paper Mario: The Thousand-Year Door<\/em>\u2014but not in others.<\/p>

You know what I\u2019m talking about, right? The first few hours of every Nintendo game are packed with features that you can\u2019t use\u2026 yet<\/em>. Some you consciously notice, some you don\u2019t. But they\u2019re all there, piquing your curiosity and making each discovery further down the line all the more rewarding.<\/p>

The very best Nintendo games expand and progress at a masterfully crafted pace, delivering each new revelation and the new layer of gameplay that comes with it at the exact moment you need it most. There\u2019s always some confusion and frustration along the way, but those are necessary ingredients in Nintendo\u2019s tried-and-tested formula for delivering wall-to-wall joy. Paper Mario: The Thousand-Year Door<\/em> is at its best when it sticks to this approach, but there are times when it wanders all too far from it.<\/p>