That orb’s going to be the only way to keep Double Tap going. Image via Riot Games<\/figcaption><\/figure>
With these changes, Iso’s ability to snowball off an entire enemy team has been reduced. In his current state, an Iso who picked up two kills was gaining an extra charge of Double Tap, which when combined with the reset granted by popping an orb, granted Iso an additional 40 seconds of his shield. <\/p>
Penguin said that by removing the two-kill reset, Iso stays at just one activation of the ability per round, and added that the shortened duration of the ability “should create a clearer window for opponents to deny him fights.” Enemy teams should spend less time running away from Iso.<\/p>