The arrival of the 7.36c gameplay update has not brought with it the next act of Crownfall<\/em>, but fear not folks, it’s coming soon. The release of Act Two came 35 days after Crownfall<\/em> went live; we’ve just hit 34 days since then, but at the same time, Steam’s Summer Sale kicks off this Thursday. <\/p>
It’s possible Valve is holding out on Act Three’s launch to send it live alongside its summer sale. This is speculation of course, but even if it doesn’t arrive on Thursday, the next act of the “expansion” won’t be much further off. Be patient, Dota<\/em> fans\u2014you’re good at that!<\/p>
All Dota 2 Patch 7.36c patch notes<\/h2> Plenty of hero and item adjustments with Patch 7.36c. Image via Valve<\/figcaption><\/figure> Item changes<\/h3> Arcane Blink<\/h4> Cooldown increased from seven to nine seconds.<\/li> Arcane Blink health restored increased from 200 to 250.<\/li> <\/ul> Arcane Boots<\/h4> Mana regen decreased from 0.75 to 0.5.<\/li> <\/ul> Bloodthorn<\/h4> Soul Rend no longer deals damage if the silence is dispelled.<\/li> <\/ul> Phylactery<\/h4> Recipe cost increased from 200 to 400. Total cost increased from 2,400 to 2,600.<\/li> <\/ul> Khanda<\/h4> Total cost increased from 5,000 to 5,200 (due to Phylactery cost increase).<\/li> <\/ul> Meteor Hammer<\/h4> Mana regen amplification bonus decreased from 75 percent to 50 percent.<\/li> Active mana cost decreased from 100 to 75.<\/li> <\/ul> Radiance<\/h4> Burn Radius decreased from 700 to 650.<\/li> <\/ul> Revenant\u2019s Brooch<\/h4> Active mana cost is now affected by mana cost reduction.<\/li> <\/ul> Silver Edge<\/h4> Shadow Walk Break duration increased from five to six seconds.<\/li> <\/ul> Urn of Shadows, Spirit Vessel<\/h4> Charges are no longer added when the item is duplicated (such as via Meepo’s Pack Rat or Arc Warden’s Tempest Double).<\/li> <\/ul> Hero changes<\/h3> Abaddon<\/h4> Borrowed Time Aghanim\u2019\u2019s Scepter Range decreased from 1,200 to 900.<\/li> Aghamin\u2019s Scepter Damage Threshold increased from 525 to 550.<\/li> <\/ul> <\/li> Talent Level 10 Curse of Avernus extra Movement Slow increased from 10 percent to 15 percent.<\/li> Level 20 Borrowed Time Immolation DPS increased from 95 to 100.<\/li> <\/ul> <\/li> <\/ul> Ancient Apparition<\/h4> Facet: Exposure Now scales with the current level of Ice Blast.<\/li> Now applies its effects in a 0\/150\/300\/450 radius.<\/li> <\/ul> <\/li> <\/ul> Axe<\/h4> Facet: One Man Army Linger Duration decreased from five seconds to three seconds.<\/li> <\/ul> <\/li> Talent Level 10 Culling Blade Speed Bonus extra Duration decreased from four seconds to three seconds.<\/li> Level 20 Culling Blade Bonus Damage decreased from 125 to 100.<\/li> <\/ul> <\/li> <\/ul> Bounty Hunter<\/h4> Track Duration decreased from 30 seconds to 25 seconds.<\/li> Damage Amplification decreased from 8\/14\/20 percent to 6\/12\/18 percent.<\/li> <\/ul> <\/li> <\/ul> Brewmaster<\/h4> Facet: Roll Out the Barrel Cinder Brew Barrel Impact Damage decreased from 50\/75\/100\/125 to 40\/60\/80\/100.<\/li> <\/ul> <\/li> Primal Split Aghanim\u2019s Shard extra bonus duration decreased from 12 seconds to eight seconds.<\/li> <\/ul> <\/li> <\/ul> Centaur Warrunner<\/h4> Base Health Regen decreased from four to three.<\/li> Rawhide Max health gain decreased from 35 to 30.<\/li> <\/ul> <\/li> <\/ul> Chaos Knight<\/h4> Strength gain decreased from 3.2 to 3.1.<\/li> Talent Level 15 Strength bonus decreased from 12 to 10.<\/li> <\/ul> <\/li> <\/ul> Clockwerk<\/h4> Facet: Hookup Hookshot now also applies the barrier to Clockwerk himself, not just his allies.<\/li> <\/ul> <\/li> Power Cogs Cooldown increased from 15 seconds to 21\/19\/17\/15 seconds.<\/li> Mana Burn decreased from 50\/80\/110\/140 to 35\/70\/105\/140.<\/li> <\/ul> <\/li> Talent Level 10 Power Cogs Cooldown Reduction decreased from three seconds to two seconds.<\/li> <\/ul> <\/li> <\/ul> Dark Seer<\/h4> Facet: Heart of Battle Movement speed bonus from nearby heroes decreased from eight percent to seven percent.<\/li> <\/ul> <\/li> Wall of Replica Replica Damage decreased from 70\/85\/100 percent to 70\/80\/90 percent.<\/li> <\/ul> <\/li> Normal Punch Max Stun Duration decreased from 1.5 seconds to 1.25 seconds.<\/li> <\/ul> <\/li> <\/ul> Dark Willow<\/h4> Facet: Thorny Thicket Bramble Maze additional brambles duration decreased from six seconds to four seconds.<\/li> <\/ul> <\/li> Bramble Maze Duration decreased from 15 seconds to 12 seconds.<\/li> <\/ul> <\/li> Bedlam No longer castable on allies.<\/li> <\/ul> <\/li> <\/ul> Dragon Knight<\/h4> Facet: Fire Dragon Cleave Damage increased from 25\/35\/45\/55 percent to 30\/40\/50\/60 percent.<\/li> <\/ul> <\/li> <\/ul> Drow Ranger<\/h4> Multishot Projectile Speed increased from 1200 to 1300.<\/li> <\/ul> <\/li> Talent Level 10: Gust Cooldown Reduction increased from three seconds to 3.5 seconds.<\/li> Level 20: Gust Self Movement Speed increased from 40 percent to 50 percent.<\/li> <\/ul> <\/li> <\/ul> Ember Spirit<\/h4> Sleight of Fist Bonus Hero Damage decreased from 45\/85\/125\/165 to 40\/80\/120\/160.<\/li> <\/ul> <\/li> <\/ul> Enigma<\/h4> Base Movement Speed decreased from 290 to 280.<\/li> Demonic Summoning Eidolons’ bonus health as a percentage of Enigma’s health decreased from four percent to three percent.<\/li> Eidolons’ damage decreased from 16-24\/24-32\/34-42\/43-51 to 14-20\/24-30\/34-40\/44-50.<\/li> <\/ul> <\/li> <\/ul> Faceless Void<\/h4> Facet: Time Zone Time Zone Cast Range increased from 500 to 625.<\/li> Time Zone Attack Speed Manipulation increased from 50\/100\/150 to 70\/110\/150.<\/li> Time Zone Radius increased from 800 to 900.<\/li> <\/ul> <\/li> <\/ul> Hoodwink<\/h4> Acorn Shot Bonus Attack Range decreased from 125\/200\/275\/350 to 75\/150\/225\/300.<\/li> <\/ul> <\/li> <\/ul> Invoker<\/h4> Mastermind Now also triggers if units under Invoker\u2019s control land the deny.<\/li> <\/ul> <\/li> <\/ul> Legion Commander<\/h4> Facet: Spoils of War Duel Assist Bonus Damage increased from 4\/8\/12 to 5\/10\/15.<\/li> <\/ul> <\/li> <\/ul> Leshrac<\/h4> Lightning Storm Cast Range decreased from 650 to 600.<\/li> <\/ul> <\/li> <\/ul> Lich<\/h4> Facet: Frostbound Chain Frost Frostbound Duration decreased from 2.5\/3.5\/4.5 seconds to two\/three\/four seconds.<\/li> <\/ul> <\/li> Facet: Growing Cold Illusions killed are now treated as creep kills.<\/li> <\/ul> <\/li> <\/ul> Lifestealer<\/h4> Facet: Corpse Eater Max Health Bonus per kill decreased from two to one.<\/li> No longer increases max health when killing other unit types (wards, cogs, etc.).<\/li> Now receives an extra 5 max health from killing heroes.<\/li> <\/ul> <\/li> Open Wounds Max Slow decreased from 50 percent to 35\/40\/45\/50 percent.<\/li> <\/ul> <\/li> <\/ul> Lone Druid<\/h4> Facet: Unbearable True Form Bonus Attack Speed increased from 10 percent to 15 percent.<\/li> <\/ul> <\/li> <\/ul> Mars<\/h4> Facet: Victory Feast Arena of Blood Health Restored increased from 20 percent to 30 percent.<\/li> <\/ul> <\/li> <\/ul> Medusa<\/h4> Facet: Mana Pact Mana Shield Attack Speed Bonus per second increased from three percent to 3.5 percent.<\/li> Mana Shield Max Attack Speed increased from 30 percent to 35 percent.<\/li> <\/ul> <\/li> <\/ul> Naga Siren<\/h4> Facet: Deluge Deluge Cooldown decreased from 10 seconds to 10\/9\/8\/7 seconds.<\/li> <\/ul> <\/li> <\/ul> Nature\u2019s Prophet<\/h4> Facet: Soothing Saplings Sprout Heal per second rescaled from 12\/20\/28\/36 to 10\/20\/30\/36.<\/li> <\/ul> <\/li> Facet: Ironwood Treant Nature\u2019s Call Treant Damage increased by four on each level, from 22-30\/38-46\/54-62\/70-78 to 28-32\/44-48\/60-64\/76-80.<\/li> <\/ul> <\/li> Nature\u2019s Call Treant Damage increased by two on each level, from 11-15\/19-23\/27-31\/35-39 to 13-17\/21-25\/29-33\/37-41.<\/li> <\/ul> <\/li> <\/ul> Necrophos<\/h4> Facet: Rapid Decay<\/li> Ghost Shroud Movement Speed gained from enemy loss increased from 25 percent to 40 percent.<\/li> <\/ul> Night Stalker<\/h4> Crippling Fear Now only starts costing mana per second with Aghanims\u2019 Scepter if the duration is extended past its normal end.<\/li> Mana Cost with Aghanim\u2019s Scepter is now always six percent.<\/li> <\/ul> <\/li> Hunter in the Night Aghanim\u2019s Shard Max Health Restore decreased from 30 percent to 25 percent.<\/li> <\/ul> <\/li> Dark Ascension No longer refreshes cooldowns of basic abilities.<\/li> <\/ul> <\/li> Talent Level 10: Dark Ascension Bonus Duration decreased from eight seconds to six seconds.<\/li> <\/ul> <\/li> <\/ul> Omniknight<\/h4> Facet: Omnipresent Degen Aura Damage increase interval decreased from 0.4 seconds to 0.3 seconds.<\/li> <\/ul> <\/li> <\/ul> Oracle<\/h4> Facet: Clairvoyant Cure Heal amplification decreased from one percent to 0.75 percent.<\/li> <\/ul> <\/li> <\/ul> Pangolier<\/h4> Roll Up Duration decreased from 2.75 seconds to 2.25 seconds.<\/li> <\/ul> <\/li> Talents Level 10 Talent Swashbuckle Bonus Slash Range decreased from 250 to 200.<\/li> Level 15 Talent Shield Crash Bonus Barrier Per Hero decreased from 100 to 80.<\/li> <\/ul> <\/li> <\/ul> Phantom Assassin<\/h4> Base Damage increased by two.<\/li> Immaterial Starting evasion increased from 15 percent to 20 percent.<\/li> <\/ul> <\/li> <\/ul> Pudge<\/h4> Facet: Flayer\u2019s Hook No longer increases Meat Hook projectile speed.<\/li> <\/ul> <\/li> Flesh Heap Bonus Strength decreased from 1.4\/1.6\/1.8\/2.0 to 1.1\/1.4\/1.7\/2.0.<\/li> <\/ul> <\/li> Meat Shield Duration decreased from five\/six\/seven\/eight seconds to four\/five\/six\/seven seconds.<\/li> <\/ul> <\/li> Talent Level 10 Talent Rot Bonus Slow decreased from 15 percent to 10 percent.<\/li> <\/ul> <\/li> <\/ul> Razor<\/h4> Storm Surge Damage increased from 40\/80\/120\/160 to 50\/90\/130\/170<\/li> <\/ul> <\/li> <\/ul> Sand King<\/h4>