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Samples","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/dotesports.com\/#\/schema\/person\/image\/6dc6805d9fac968d8702560cab0f42f0","url":"https:\/\/dotesports.com\/wp-content\/uploads\/2021\/02\/10174016\/Rachel.png?resize=96%2C96","contentUrl":"https:\/\/dotesports.com\/wp-content\/uploads\/2021\/02\/10174016\/Rachel.png?resize=96%2C96","caption":"Rachel Samples"},"description":"Managing Editor. In 2018, Rachel graduated from the University of Texas with a bachelor\u2019s in Rhetoric and Writing and first entered the esports industry in the same year. Her favorite games include indies, deckbuilders, and the entire Mass Effect franchise. Need any calibrations?","sameAs":["https:\/\/x.com\/rbsamples"],"jobTitle":"Managing Editor","url":"https:\/\/dotesports.com\/author\/rachelsamples"}]}},"raw_content":"Of all the demos available in the 2024 Steam Next Fest, one commanded my attention long after I put down the controller. Flintlock: The Siege of Dawn immediately caught my interest\u2014and now, after a 40-hour playthrough, it\u2019s one I\u2019ll be thinking about for months to come. In Flintlock, you play as Nor, a pistol-wielding, axe-swinging soldier accompanied by Enki, a fox-like creature who fights with magical attacks. You explore the world of Kian, a \u201cflintlock fantasy\u201d realm where gods rule, but humans fight back with the power of gunpowder. In this world, humanity has been in a 10-year war with the dead, and now the gods have wriggled their way out from the Great Below to wreak havoc on the world. Together, Enki and Nor fight undead foes and godly bosses through \u201crhythmic combat,\u201d as developer A44 Games describes it, in an experience that combines action-adventure, Soulslike, and even 3D-platforming elements. Flintlock, although far from perfect, pulls it all off with fluid movement, customizable combat, and gorgeous environments full of secrets to uncover. Magic meets gunpowder in Flintlock\u2019s core gameplay loop A big selling point for Flintlock is its movement mechanics. Powder-jumping, the game\u2019s double-jump system that launches you upwards or sends you flying forwards, can be used to dodge in combat or get to hard-to-reach places to find hidden items. There\u2019s also Rift-traveling, a means of quickly maneuvering through areas where Nor and Enki race through the skies\u2014often against awe-inspiring backdrops.\u00a0 Explorers like me who love testing the limits of how far they can go will greatly appreciate how Flintlock toys with verticality. The City of Writ, one of the largest and most densely populated areas in the game, for example, is home to many twists and turns full of hidden areas. Once you\u2019ve trekked through the city on foot, you can scale ladders to get to the rooftops, only to discover an entirely new level with its own set of secret nooks and crannies packed with useful items. Combat starts slow, but as you unlock skills and find new weapons and armor, it picks up speed. There are numerous armor sets to find, each bringing their own flare to gameplay. One set rewards perfectly timed dodges by slowing enemy movements or refilling weapon charges, giving you more time to launch your counterattack. Another plays into curses, a form of Flintlock\u2019s magic attacks, creating explosions or increasing the length of their effects. You can further customize their playstyle by mixing and matching items from different sets. Like armor sets, weapons bring their own effects into combat. Some apply burn or increase an enemy\u2019s Priming Gauge (which, when filled, allows you to land a critical hit). Others excel at fighting large groups of enemies through explosive effects or AoE damage.\u00a0 The game\u2019s arsenal is split into different categories: primary, secondary, melee, and grenades. Secondary weapons and grenades have a limited number of uses that are reset upon resting, meaning you must carefully plan your attacks. Primary weapons, on the other hand, have charges that can be restored throughout combat, but only when Nor lands a successful blow against an enemy. You can upgrade these weapons with Reputation, a currency gained from defeating enemies but lost upon death\u2014a defining characteristic of Soulslikes. A44 put its own spin on this system, introducing a modifier that increases the amount of Reputation earned by a percentage based on successful hits. If you take damage before claiming this Reputation, though, you lose the modifier completely. This adds a layer of decision-making: Cash in your hard work? Or risk it all for the chance to double or even triple it? Combine all of these mechanics with ultimate attacks, side quests, a surprisingly addictive mini-game, and nearly a hundred collectibles to find, and you\u2019ve got a game that\u2019ll keep you entertained for well over 20 to 30 hours.\u00a0 Lost Reputation with performance issues My time with Flintlock wasn\u2019t all sunshine and rainbows\u2014or gunpowder and explosions, as is par for the flintlock fantasy course. I experienced frequent but minor bouts of dropped frames and screen-tearing, most of which were promptly fixed by restarting the game. Sometimes, particle effects muddied the screen or looked downright strange. In a few instances during my playthrough, the game crashed entirely, usually right after I defeated a boss. These issues never stunted my progress, but Flintlock\u2019s performance worsened slightly as I trenched deeper into my playthrough. A44 has stated it\u2019s aware of many of these issues and plans to implement fixes in future patches.\u00a0 Other minor issues include a lack of a \u201cHide Helmet\u201d option, a small feature most won\u2019t notice when it\u2019s there but will sorely miss when it\u2019s absent. Thrown grenades also lack an indicator, meaning occasionally you\u2019re blown up by a grenade you never even saw coming\u2014a frustrating way to lose all that hard-earned Reputation. I played on Normal, the middle of three difficulty options, and had nearly upgraded most of the skills in the tree as well as several weapons before leaving the first of three regions in the game. Enemies became easy to take down for me, and at one point, I switched to Possessed, the toughest difficulty, to up the challenge. The leap was too great, however, and regular enemies felt too tanky to kill but could easily two-shot me, even when I had upgraded health and armor.\u00a0 The Possessed difficulty could pose a greater challenge for those who want a true Soulslike experience\u2014an unforgiving playthrough where perfect parries, equipment upgrades, and timed attacks become absolutely critical. But for those looking for a middle ground experience, you may struggle to find one.\u00a0 A world to get lost in Despite Flintlock\u2019s issues, I couldn\u2019t put the controller down. The world of Kian\u2014influenced by the rich environments of Mesopotamia, Egypt, and New Zealand\u2014is beautifully intriguing. I\u2019m not usually one for Photo Modes, but I now have a folder full of screenshots of Nor and Enki Rift-traveling over cities, leaping through mountains of jade crystals, and scaling a giant gunpowder factory, walls neatly lined with barrels of explosives. Cinematics, although few and far between, were awe-inspiring, and the gods\u2019 designs were intricate and grand. Even smaller details\u2014like idle animations in which Nor hums a gentle tune or Enki sticks out his tongue mid-stretch\u2014brighten the experience. Occasionally, you\u2019d get interactions between the duo that contributed to their budding companionship; at one point, Enki marveled at a nearby water wheel. In another, he attempted to teach Nor the language of the gods. Spoiler: Nor\u2019s not a very patient student.\u00a0 These details only made me want to know more about Kian. Who\u2014or what, exactly\u2014are the Hosts? What\u2019s up with the giant ostrich-like birds roaming every city, campsite, and roadside, and why do their attacks hit so hard? While the narrative team sprinkled lore tidbits around Kian\u2014letters, books, and flavor text from your companions\u2014I longed for even more ways to immerse myself in this fantastical world.\u00a0 Is Flintlock worth the $40 price tag? Although far from perfect, Flintlock is an explosively fun experience that beautifully blends the action-adventure and Soulslike genres\u2014all while dabbling with a bit of 3D platforming. It will appeal to those who, like me, love going the extra mile to see what hidden items they can find in hard-to-reach nooks and crannies.\u00a0 If you can wade through Flintlock\u2019s performance issues, you\u2019re in for a gorgeous ride. With the game priced at $40\u2014free on day one for those with a Game Pass subscription\u2014it\u2019s hard to not recommend this game to any fan of the action-adventure genre.\u00a0","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/07\/Flintlock-The-Siege-of-Dawn-review.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1289265"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/1723"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1289265"}],"version-history":[{"count":9,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1289265\/revisions"}],"predecessor-version":[{"id":1290206,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1289265\/revisions\/1290206"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1290217"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1289265"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1289265"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1289265"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1289265"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1289265"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1289265"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1289265"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":1289265,"date":"2024-07-17T07:00:04","date_gmt":"2024-07-17T12:00:04","guid":{"rendered":"https:\/\/dotesports.com\/?p=1289265"},"modified":"2024-07-17T09:01:39","modified_gmt":"2024-07-17T14:01:39","slug":"flintlock-review-an-explosively-fun-soulslike-bumpy-ride","status":"publish","type":"post","link":"https:\/\/dotesports.com\/flintlock\/news\/flintlock-review-an-explosively-fun-soulslike-bumpy-ride","title":{"rendered":"Flintlock: The Siege of Dawn review: An explosively fun Soulslike\u2014but a bumpy ride"},"content":{"rendered":"

Of all the demos available in the 2024 Steam Next Fest, one commanded my attention long after I put down the controller. Flintlock: The Siege of Dawn <\/em>immediately caught my interest\u2014and now, after a 40-hour playthrough, it\u2019s one I\u2019ll be thinking about for months to come.<\/p>

In Flintlock,<\/em> you play as Nor, a pistol-wielding, axe-swinging soldier accompanied by Enki, a fox-like creature who fights with magical attacks. You explore the world of Kian, a \u201cflintlock fantasy\u201d realm where gods rule, but humans fight back with the power of gunpowder. In this world, humanity has been in a 10-year war with the dead, and now the gods have wriggled their way out from the Great Below to wreak havoc on the world.<\/p>

Together, Enki and Nor fight undead foes and godly bosses through \u201crhythmic combat,\u201d as developer A44 Games describes it, in an experience that combines action-adventure, Soulslike, and even 3D-platforming elements. Flintlock<\/em>, although far from perfect, pulls it all off with fluid movement, customizable combat, and gorgeous environments full of secrets to uncover.<\/p>