A few in-game items will be given to all players for dealing with long queue times. Screenshot by Dot Esports<\/figcaption><\/figure>
Between unstable endgame content and a limited number of collectible resources on each Once Human<\/em> server’s map, Starry has been forced into implementing caps\u20146,000 to 8,000 players on each server. “Once that limit is exceeded, players will have to wait in queue. This is all for online players to enjoy a better gaming experience,” Starry wrote.<\/p>