According to the post, the team has made an initial “balancing pass” on over 30 weapons and Stratagems. The balancing pass entails a design team led by the former Arrowhead CEO Johan Pilestedt, who looks to ensure the weapon or Stratagem follows its original design goals while remaining balanced. “The goal is to ensure that each weapon and stratagem feels powerful, responsive, and fun to use, while also fitting into the broader gameplay ecosystem,” the post reads.<\/p>
The update also aims to overhaul multiple enemies to make them “feel more rewarding to kill when you use the proper tools to handle them but ensure they still feel formidable.” For example, Hulks have reduced armor, and Devastators and Gunships have a limited number of rockets. Formidable bugs, like Charger, Bile Titan, and Impaler, have their armor reduced, too.<\/p>