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An enthusiastic gamer who bumped into the intricacies of video game journalism in 2021 and has been hustling ever since. Obsessed with first-person shooter titles, especially VALORANT. Contact: [email protected]\",\"sameAs\":[\"https:\/\/www.instagram.com\/the_pomegranate_girl\/\",\"https:\/\/www.linkedin.com\/in\/sharmila-ganguly-403902118\/\",\"https:\/\/x.com\/g1_sharmila\"],\"url\":\"https:\/\/dotesports.com\/author\/sharmilaganguly\"}]}<\/script>\n<!-- \/ Yoast SEO Premium plugin. -->","yoast_head_json":{"title":"VALORANT Patch 9.05 notes \u2013 All buffs, nerfs, and changes","description":"You want to play? 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An enthusiastic gamer who bumped into the intricacies of video game journalism in 2021 and has been hustling ever since. Obsessed with first-person shooter titles, especially VALORANT. Contact: [email protected]","sameAs":["https:\/\/www.instagram.com\/the_pomegranate_girl\/","https:\/\/www.linkedin.com\/in\/sharmila-ganguly-403902118\/","https:\/\/x.com\/g1_sharmila"],"url":"https:\/\/dotesports.com\/author\/sharmilaganguly"}]}},"raw_content":"The first mid-season patch of VALORANT\u2019s Episode Nine, Act Two is here, bringing a bunch of huge agent, ability, and weapon changes, as well as some much-needed performance and player behavior updates to the tac shooter.\u00a0 Besides bringing the usual list of bug fixes, Patch 9.05 buffs Astra and Chamber, restores the low-cost LMG Ares to its former glory, improves your recoil control experience while stimmed, adds stricter features to deal with disruptive player behavior, and more.\u00a0 Now that we\u2019ve your attention, here are the full VALORANT 9.05 patch notes you\u2019ve been looking for.\u00a0 VALORANT Patch 9.05 notes: Biggest changes across platforms Astra gets her star back... finally In 2022, Patch 4.04 brutally nerfed Astra for the notoriously overpowered agent she had become, taking away one of her crucial stars and leaving her with high-ability cooldowns. Needless to say, it made her an incredibly situational controller in the meta, and she fell down the popularity ladder soon after.\u00a0 Thanks to the latest patch, Astra has her highly missed fifth star back, so you can offer your team support from the skies without worrying about running out on charges. Acknowledging her struggle against other controllers in the game, Riot thinks this change should give her \u201cmore freedom to use her other pieces of utility without sacrificing her ability to smoke throughout the round.\u201d Chamber gets a Rendezvous buff If you are among the several ex-Chamber mains, Patch 9.05 will surely leave a wide smile on your face.\u00a0 Similar to Astra, Chamber\u2019s history of changes have been nothing less than disheartening. Aiming to curb his broken design, Riot took away his double teleport anchors while nerfing his traps, Headhunter, and Tour De Force sniper to the ground over multiple patches. Naturally, after the nerfs set in, it didn\u2019t take long for his overwhelming popularity to sink in VALORANT.\u00a0 While his kit\u2019s one-sidedness needed to be checked, the nerfs did way more damage to the French weapon designer\u2019s reputation than was possibly intended. Thankfully, Patch 9.05 should fix the damage significantly, with Chamber\u2019s Rendezvous getting a much-needed buff in its radius. Spray all you want while stimmed If you weren\u2019t happy with how recoil patterns switched upon receiving a combat stim buff in VALORANT, Patch 9.05 fixes your dilemma for good.\u00a0 Starting now, buffs that increase your weapon\u2019s rate of fire exhibit a recoil control pattern consistent with the default rate of fire when un-stimmed. So, you no longer have to change how you control your spray when abilities like Reyna\u2019s Empress and Brimstone\u2019s Stim Beacon are active. This change doesn\u2019t affect the applied spread reduction.\u00a0 The Ares is back\u2026 from dead Switching things up in the weaponry department, Patch 9.05 buffs the Ares, bringing back its former state of power. You can now get the same 40 percent crouch benefit as the Odin with the Ares, as well as two-headshot an enemy in the 30-meter range. According to Riot, these changes should \u201cmake headshot damage more consistent with competitors\u201d and \u201cencourage its capability at holding down a location against multiple enemies.\u201d Omen gets more voice lines Patch 9.05 updates Omen\u2019s voice lines and adds new interaction lines with Viper, Clove, Iso, and Vyse to reflect the lore.\u00a0 PC-exclusive changes in VALORANT Patch 9.05 Performance updates Patch 9.05 optimizes threading logic and ordering of files on disk to improve load times in the game, but expect an increase in patch download times due to this. Player behavior updates The Riot Voice Evaluation (RVE) experience has been updated in certain regions where voice recording is enabled to monitor player behavior. The new module ensures you understand the behavioral expectations and technical implications associated with RVE and voice chat. Premier mode updates A minor yet welcome quality-of-life change now adds a button to let you view the maps available in Playoffs. You can see the Playoff map pool by clicking Playoffs Event in the schedule on the Premier hub and then clicking the \u201cShow Map Pool\u201d button in the center of the hub. Console-exclusive changes in VALORANT Patch 9.05 Client updates You can now view Agent gear in the objectives panel on the progression screen if there are open slots after you complete Basic Training, Battlepass, and Event Pass objectives.\u00a0 Gameplay system updates You can now use a Map Cursor Speed slider to speed up or slow down cursor movement on the megamap and maps for agent abilities. Maps updates With Patch 9.05, console players welcome the Breeze map to Unrated and Swiftplay queues. All bug fixes in VALORANT Patch 9.05 All platforms Client Fixed an issue where some letters with special characters in Polish, Russian, and Japanese were not returning the correct result when searching using the Search bar on the Spray screen collection page. Maps Abyss: Fixed a spot where you could land on a ledge that is out of bounds on the map. Lotus: Minor art fixes around the map. Icebox: Fixed a gap where you could shoot through the door frame in A Pipes from Mid Boiler. Sunset: Fixed a gap in the retractable roof above B Boba. Fixed the box at Mid Top to display the correct bullet penetration decals. The Range: Removed a placeholder object in the vista. Console General Fixed an issue where the Base Aim Curve setting was being applied to cursor movement on the megamap and maps for Agent abilities. Agents Ability Targeting: Fixed an issue where Deadlock\u2019s Sonic Sensor, Cypher\u2019s Spycam, and Vyse\u2019s Arc Rose could not be placed on some map walls during the BUY PHASE. Vyse Fixed an issue where KAY\/O\u2019S ZERO\/POINT was destroyed by Shear. Fixed an issue where Shear\u2019s collision would linger after being placed on sloped surfaces.\u00a0 Fixed an issue where Shear could extend over gaps improperly. Fixed instances where Shear\u2019s destruction voice line was not properly playing. Fixed instances of Arc Rose voice line being cut off prematurely. Fixed an issue where the combat report would show the incorrect abilities for Vyse. [PS5] Fixed rare client crash instances related to Steel Garden. Omen Fixed an issue where From the Shadows (ult) was not cancellable with certain bindings. Fixed an issue where Dark Cover would move slower than intended. KAY\/O Fixed an issue where KAY\/O\u2019s Ability HUD was ordered incorrectly.","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/09\/EP9_Act_2_Patch-Notes-9_05_1920x1080-1.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1336580"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/2196"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1336580"}],"version-history":[{"count":4,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1336580\/revisions"}],"predecessor-version":[{"id":1336807,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1336580\/revisions\/1336807"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1336599"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1336580"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1336580"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1336580"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1336580"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1336580"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1336580"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1336580"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":1336580,"date":"2024-09-10T08:00:04","date_gmt":"2024-09-10T13:00:04","guid":{"rendered":"https:\/\/dotesports.com\/?p=1336580"},"modified":"2024-09-10T08:00:06","modified_gmt":"2024-09-10T13:00:06","slug":"valorant-patch-9-05","status":"publish","type":"post","link":"https:\/\/dotesports.com\/valorant\/news\/valorant-patch-9-05","title":{"rendered":"VALORANT Patch 9.05 notes \u2013 All buffs, nerfs, and changes"},"content":{"rendered":"

The first mid-season patch of VALORANT\u2019s<\/em> Episode Nine, Act Two is here, bringing a bunch of huge agent, ability, and weapon changes, as well as some much-needed performance and player behavior updates to the tac shooter. <\/p>

Besides bringing the usual list of bug fixes, Patch 9.05 buffs Astra and Chamber, restores the low-cost LMG Ares to its former glory, improves your recoil control experience while stimmed, adds stricter features to deal with disruptive player behavior, and more. <\/p>

Now that we\u2019ve your attention, here are the full VALORANT<\/a><\/em> 9.05 patch notes you\u2019ve been looking for. <\/p>