This was a broken interaction that not only elevated different marksmen to new heights in teamfights but also allowed players to skip over some attack speed items in their build. As a result, players could load up on AD items that would push them into an overpowered state, giving carries an absolute game-changing build in the mid-to-late game.<\/p>
An adverse effect of Lethal Tempo becoming so strong, however, was that it became a must-use rune for almost any ADC. Any players in the bottom lane were required to take this rune or else they’d be outdueled by an opponent who likely had Lethal Tempo equipped\u2014and in turn, you’d be ridiculed by your teammates for not taking the rune.<\/p>