In Zelda: Echoes of Wisdom<\/em>, Mogryph is the boss of the Gerudo Sanctum section of the game, and defeating it completes the “A Rift in the Gerudo Desert” main story quest. Beating Mogryph isn\u2019t so difficult when you know how.<\/p>
Not long after you\u2019ve brought two tributes to the golden door<\/a> in Gerudo Sanctum, you\u2019ll find the Big Key and use it to unlock an even grander golden door. Don’t go through that door until you’ve got the hard-to-get chest<\/a>, though. Beyond it is a large, sandy-floored chamber with nothing in it (at first) except one of each of the statues you\u2019ll have seen elsewhere in Gerudo Sanctum: Elephant, Hawk, Cat, and Snake.<\/p>
But then Mogryph, a giant Holmill, bursts out of the ground, kicking off the first challenging boss fight of Zelda: Echoes of Wisdom<\/a><\/em>.<\/p>