Parts of the community speculated that a Skill Based Matchmaking (SBMM) system was silently introduced to Apex <\/em>at some point. Respawn senior system designer Eric Hewitt confirmed the existence of a SBMM on Twitter<\/a> yesterday. The system was likely added \u201cbefore the end of season two.\u201d<\/p>
\u201cIf we wanted to play a skill-based mode we would just play ranked,\u201d a Reddit user said<\/a>.<\/p>
\u201cPlayers who are genuinely just not good at the game, but enjoy it anyway shouldn’t have to face off against the top fraction of players,\u201d a user said on Reddit<\/a>.<\/p>
Hewitt, however, jumped to the system’s defense. \u201cAs you can imagine in a game with 59 other players, your skill level has an impact on more players in a single match than many other titles,\u201d he tweeted<\/a>. \u201cIf you think your games are sweaty now, how do you think it feels when someone new doesn\u2019t have any SBMM[?]\u201d<\/p>