The Halo series will regain a key feature that was included since the series’ birth: split-screen cooperative gameplay, according to Bonnie Ross, the head of 343 Industries, who made this announcement at the Las Vegas DICE Summit.<\/p>
A highly-regarded part of Halo since Combat Evolved, the feature was removed in Halo 5<\/em>, a decision that then-creative director Josh Holmes called \u201cone of the most difficult ones we\u2019ve ever had to make as a studio.”<\/p>
At DICE, Ross said the following about the community feedback on the removal of this feature, as well as other studio mishaps:<\/p>
\u201cWe’ve also had a lot of learnings along the way,\u201d Ross said. \u201cYou know when we\u00a0fell down with the multiplayer launch of [Halo: The Master Chief Collection], or when we didn’t put split screen in with\u00a0Halo 5. I think it’s incredibly painful for the community and for us. It erodes trust with the community, as the community is part of our world building. [We\u2019ve had a] lot of learnings from that, and I would say for any FPS going out forward we will always have split screen going forward…\u201d<\/p><\/blockquote>
Perhaps this feature will help bring Halo back to its old gameplay style, and in turn, make fans of the older games a lot happier with the newer ones.<\/p>
Are you glad this feature is returning? Let us know by sending us a tweet @GAMURScom.<\/a><\/p>","protected":false},"excerpt":{"rendered":"