Game design director Stephen \u201cMortdog\u201d Mortimer revealed all the loss tables attached to the new Mercenary trait during his pre-launch Patch Rundown for Teamfight Tactics <\/em>Set Six today. <\/p>
The Mercenary trait in TFT <\/em>Set Six is similar to loot traits of the past with a few new changes. Loot is added to a chest on the player’s bench and can only be cracked open with a win. The more losses a player takes, the more loot a player can earn. And the more Set Six units on the battlefield with the Mercenary trait will also increase the odds of better loot. <\/p>
Loot is determined by a die roll. If a player low-rolls a die they can’t low-roll again. High-rolls are increased by five percent for every round into your high-roll. All loot put in the chest is visible during gameplay. Each of the loss tables for Mercenary was revealed by Mortdog during the Gizmos & Gadgets<\/em> Patch 11.22 Rundown<\/a>. <\/p>