The VALORANT<\/em> developers have provided more insight on the upcoming Jett nerf and explained how it was the best way to adjust the agent without completely removing her from the meta.\u00a0<\/p>
Patch 4.08 is significantly nerfing Jett, requiring players to activate her Tailwind ability, which opens a 12-second window for the dash to be used. Players can longer instantly escape dangerous situations since they must strategically plan and use their abilities. This change came as a shock to Jett mains, but it is not a severe nerf<\/a> and Jett will likely remain one of the best duelists in VALORANT<\/em>.\u00a0<\/p>
The original blog post<\/a> mentioned how Jett\u2019s power made it tough to balance other agents and how she needed to be adjusted before the devs could nerf other characters. Sova\u2019s abilities are one of the best ways to counter Jett and she needed to be nerfed before they could nerf Sova to \u201cavoid reworking the entire game around her.\u201d\u00a0<\/p>