When it comes to the user interface, Elden Ring<\/em> pulls from the previous FromSoftware titles. Even with years of experience, these statistics and other details about weapon armaments, damage modifiers, and attribute scalings continue to confuse many players. Interpreting and understanding the various statistics associated with a particular weapon is crucial for predicting how a particular weapon will perform in combat, and necessary for determining its viability in a particular build.<\/p>
Unfortunately for many, Elden Ring<\/em> follows in its predecessors’ footsteps and FromSoftware did not do a great job of explaining what each category means or how it affects the player. Luckily, many of the statistics carry over from the previous Soulsborne titles, and we’ll cover what each line means in the guide below.<\/p>