There is a limit to the seemingly ever-expanding League of Legends<\/em> champion roster, with Riot Games devs already pencilling in a time when they\u2019ll stop designing new characters in an effort to avoid scaring new players away.<\/p>
League<\/em> stands alone in gaming with its monolithic roster of 161 champions<\/a>.<\/p>
Several long-running franchises do hold a candle to the MOBA, of course, including the Mortal Kombat<\/em>\u2014the Netherealm giant has 97 fighters\u2060<\/a>\u2014and Nintendo\u2019s Super Smash Bros.<\/em> with its cast of 80 characters.<\/p>
Other character driven titles like Apex Legends<\/em> (23 across the main game and its mobile spinoff<\/a>) and Overwatch<\/em> (32, with more on the way<\/a>) struggle to keep up. Riot\u2019s shooter, VALORANT<\/em>, has a growing list of eighteen and League<\/em> arch-rival Dota 2<\/em> recently clocked over 123 with the arrival of Primal Beast<\/a> in February.<\/p>
Riot\u2019s thirteen-year old franchise leader retains its throne via relatively regular character releases\u2060\u2014we\u2019ve already had four this year<\/a>.<\/p>
Those good times will eventually end though, Riot says.<\/p>