Cyberpunk 2077<\/em> undeniably had one of the rockiest launches to have ever occurred in gaming. Players encountered glitch after glitch, making the game damn-near unplayable for the first few weeks after release.<\/p>
Years later, the title has been polished into the diamond it is today. <\/p>
But the initial catastrophe that was Cyberpunk\u2019s<\/em> release, caused players to miss out on game-changing features, including some big ones.<\/p>
Multiplayer was going to be a part of Cyberpunk 2077<\/em>\u2014it was one of the major promises to come out of CD Projekt Red pre-release\u2014but after the 2020 launch, all the focus went into salvaging what they\u2019d brought to the table, to begin with. According<\/a> to Cyberpunk\u2019s<\/em> quest designer and coordinator at the time, Philipp Weber, \u201c[the devs] really needed to look at what were the priorities for Cyberpunk [after its initial shaky release].\u201d<\/p>
The idea of bringing multiplayer to other CD Projekt Red games<\/a> isn\u2019t a foreign concept. The company is dedicated to bringing the feature to future games, meaning the potential for Cyberpunk\u2019s <\/em>multiplayer is never out of the realm of possibility.<\/p>