The classes that currently exist in Apex Legends<\/em> are being entirely reworked for season 16. With the season set to celebrate the game’s fourth anniversary with drastic updates that build the foundations for a fresh start in 2023, legend classes were one of the first things to come under the hammer.<\/p>
When Revelry launches on Feb. 14, players will find that almost every legend has a new home among five classes: Assault, Skirmisher, Recon, Controller, and Support. Respawn wanted to take the season as a chance to redefine what classes meant and give each one meaningful gameplay perks that represent genuine strategic value.<\/p>
“The current class system is something we\u2019ve been wanting to change for a while. Classes were honestly starting to not have much meaning,” said lead legend designer Devan McGuire. “Some legends were in class roles that didn\u2019t fit their playstyle, they were just there out of legacy, and only one class actually brought any gameplay value to the team.”<\/p>
“Value” was a word that came up often in the press event that Respawn hosted last week. The class system is something the team has wanted to change for a while, specifically because of the lack of value each choice represented.<\/p>
The five new classes and their unique perks mean that your choice of legend extends beyond their core abilities. A team of three can only select up to three of the five classes available, meaning that compromises will always have to be made and squads will need to figure out what they want to accomplish with their team composition in a bigger way than before.<\/p>
Here’s the nitty gritty on how exactly the new class perks are built to accomplish that.<\/p>