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Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to corgis Yogi and Mickey, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.","sameAs":["https:\/\/x.com\/twitter.com\/mountain_Duwe"],"url":"https:\/\/dotesports.com\/author\/scott-duwe"}]}},"raw_content":"It's that time once again, Call of Duty gamers, to hop back online to check out the offerings in the latest season of content. Modern Warfare 2 and Warzone 2 have already reached season four, and the new season is bringing the heat with exciting new weapons, maps, and more for players to sink their teeth into throughout the summer of 2023. Here's everything that's coming to CoD in the season four update. MW2 and Warzone season 4 weapon balancing \u00bb Battle Rifles \u00ab\u00a0 Cronen Squall\u00a0 Full-Auto Bullets to Kill increased by 2 | Warzone Only Maximum Damage increased | Warzone Only Minimum Damage added | Warzone Only Semi-Auto Bullets to Kill increased by 1 | Warzone Only Maximum Damage decreased | Warzone Only Minimum Damage increased | Warzone Only \u00bb Shotguns \u00ab\u00a0 Bryson 800\u00a0 Minimum Damage decreased | Warzone Only Head Multiplier increased\u00a0 Neck Multiplier increased\u00a0 Upper Torso Multiplier increased\u00a0 Arm Multipliers increased\u00a0 Leg Multipliers increased\u00a0 Bryson 890\u00a0 Minimum Damage decreased | Warzone Only Head Multiplier increased\u00a0 Neck Multiplier increased\u00a0 Upper Torso Multiplier increased\u00a0 Arm Multipliers increased\u00a0 Leg Multipliers increased\u00a0 Expedite 12\u00a0 Minimum Damage added | Warzone Only\u00a0 Leg Multipliers increased\u00a0 KV Broadside\u00a0 Mid Damage decreased\u00a0 Lockwood 300\u00a0 Minimum Damage decreased | Warzone Only Head Multiplier increased\u00a0 Neck Multiplier increased\u00a0 Upper Torso Multiplier increased\u00a0 Arm Multipliers increased\u00a0 Leg Multipliers increased\u00a0 Hip to ADS Spread transition speed increased Becomes accurate faster after aiming down sights\u00a0 Mid Damage Ranges increased\u00a0 Mid Damage decreased slightly\u00a0 \u00bb Submachine Guns \u00ab\u00a0 Fennec 45\u00a0 Bullets to Kill decreased by 1 | Warzone Only\u00a0 Attachments FTAC Siege\u00a0 Akimbo FTAC Siege (NEW) Unlock through in-game Challenge: 25 Hip Fire Operator kills with the FTAC Siege Kastov-74u\u00a0 KSTV-17 Barrel (NEW) Added to Kastov-74u progression, replaces 5.45 Tracer at Level 9 Players who have progressed beyond this level will have it retroactively granted to their account following the launch of Season 4\u00a0 KV Broadside\u00a0 12 Gauge Dragon\u2019s Breath Close-range Damage increased slightly\u00a0 Bug Fixes Fixed an issue with the SZ Aggressor-IR Optic where its ADS penalty was higher than intended\u00a0 Fixed an issue with 12-Gauge Dragon\u2019s Breath residual damage where it would be counted as a headshot for scoring\u00a0 Fixed an issue that caused Death Effects to intermittently occur on incorrect bodies\u00a0 Fixed numerous incorrect Attachment unlock criteria Fixed an issue where the in-game challenge completed overlay for the KL40-M2 Drill underbarrel Attachment showed a placeholder name Fixed an issue causing the .300 BLK Overpressured +P ammunition to remain locked without unlock requirements, despite the Weapon being at max level Fixed an issue where Bipod Attachments were not blocked on some Weapons when using the canted iron sights MW2 multiplayer season 4 patch notes Maps Kunstenaar District (Core 6v6) Located west of the Museum in Vondel, the Kunstenaar District (translation: Arts District) features a row of townhouses, boutique shops, a central plaza, and a swimmable canal along its west flank. Showdown (Core 6v6) The iconic map returns! It\u2019s a great place to practice for those hot drops . . . or just drop airstrikes and helicopter Killstreaks with Gold weapons just like old times. Mawizeh Marsh (Battle Map) Mawizeh Marshlands is from the region of the Al Mazrah map containing the infamous River Diamond Luxury Resort . . . or what\u2019s left of it. Ahkdar Village (Battle Map) Action is mostly contained in the village (where Showdown is also located), and its most notable borders are the railroad to the south and the stepped farms and base of the mountain to the north. Vehicular combat may be frequent within the city walls, although infantry can take to the battlements, rooftops, and alleyways to counter them. Mercado (Gunfight) The Mercado is a section of Las Almas cleared out for Gunfight and Face Off battles. Combat within this large, covered structure will be frenetic on multiple levels, so get ready to stay close to your duo or trio, get in, and get out. Penthouse (Gunfight) Time to take Gunfights all the way up to the top. The Penthouse, situated in the heart of Chicago, features a lap pool, an outdoor firepit, and a tight-angled modern interior.\u00a0 Bug Fixes Fixed various collision and\/or geometry issue on MultiPlayer maps Fixed an issue on Guijarro where the Overwatch Helo would drop from the sky when leaving the Map Playlist Added Battle Map (12v12) Search and Destroy Added Battle Map (12v12) Prisoner Rescue Added to Quickplay: 10v10 3rd Person Infected\u00a0 Gun Game Drop Zone Grind\u00a0 General Adjustments Tuned spawns for Breenbergh Hotel, Black Gold, Exhibit, and Himmelmatt Expo Updated the rate at which UAV sweeps are performed for the infected team in Giant Infected: One sweep every 20 seconds by default One sweep every 3 seconds when less than 24 survivors remain Updated class tables to include Blueprints through Season 03 Reloaded Moved the bag locations from the top of barrels to the ground on Black Gold in Knock Out Added \u201cScore Limit\u201d and \u201cTime Limit\u201d options for Bounty Adjusted Weapon locations on Blacksite in Gunfight O.S.P.\u00a0 Related: The best ISO Hemlock loadout and class setup in MW2 Bug fixes Fixed several exploits with the Tactical Camera Fixed an out of bounds issue with the Recon Drone Fixed an issue where Players would sometimes not receive the proper rewards when killing Players downed in Last Stand Fixed a connection timeout issue some Players would encounter in Drop Zone Fixed a bug where some melee kills would not count as one-hit-kills in One in the Chamber Fixed an issue where some in-game Weapon challenge camo unlock text was cutoff and did not include the Weapon name Fixed an issue in Private Matches where the Player could not earn Killstreaks properly with the \u201cRetain Streaks on Death\u201d and \u201cPersistent Streak Progress\u201d options tuned on Warzone season 4 patch notes New Event Assault on Vondel Limited-Time The Assault of Vondel will be the first community event in which players can secure (and restore) the city by earning medals through completing challenges.\u00a0 Completing a community challenge will unlock the following: Taxi Boat and Trams Reinforcement Flare Favorite Supply Box New Melee Weapon - Tonfa\u00a0 On top of that, securing medals also contribute to your standard Challenges which can unlock several types of rewards including Weapon Blueprints. Maps New Map Vondel Developed by Beenox, the new Vondel map offers 15 distinct points of interest and a dynamic blend of urban streets, canals, and expansive structures to explore. It presents a unique topography centered around an intricate canal system, allowing Players to navigate through water using watercraft and the new Tactical Amphibious Vehicle (TAV). Additionally, the map features verticality and strategic opportunities to counter those who seek to take the upper hand. The primary Points of Interest that Players will be able to explore include: Castle Central Station City Hall Cruise Terminal Exhibit Fire Department Floating District Graveyard Mall Market Museum Police Station Stadium University Zoo Adjustments Al Mazrah Sandstorm The sandstorm in Al Mazrah has subsided. Al Mazrah City now has several sand banks to climb upon, which offer new and creative ways to approach some of the city\u2019s prominent buildings. Specifically, expect a massive sand dune up the side of the TV tower, the Embassy, and the \u201cHighrise\u201d building. The dunes also piled up across some roadways, including covering parts of the highway system, and nearly flooded entire small structures in the main downtown area. There is also some partial destruction that will offer new approaches to maneuvering in, within, and out of the city. Landscape\u00a0 Added vibrancy to vegetation throughout the map. Modes New Mode LockdownVondel\u00a0|\u00a0Limited-Time\u00a0|\u00a0In-Season Inspired by the Multiplayer mode Hardpoint \u2014 Lockdown will task teams with capturing and holding zones around Vondel rather than being the last Squad standing. The first team to reach the score limit wins. Key highlights: Objective-based gameplay Allows for Custom Loadouts right at the start of the match Frequent engagements Gameplay Adjustments All Maps | All Modes Player Health The base Player Health pool has been increased to 150, up from 100. With full Armor Plates, the combined total will equal 300. Regen Delay increased to 7 seconds, up from 5. Note:\u00a0The above changes apply across all Modes in Warzone including Ranked Play and DMZ. We\u2019ve extended the number of bullets required for the down, while increasing the time to regenerate full health enabling Players to capitalize on damage done and providing increased value to the stim tactical.\u00a0 Armor PlatesQuality of Life Players will automatically pick up 9 Armor Plates - 3 in the active Loadout slot and 2 full stacks in the Backpack. Players will have to manually pick up Armor Plates beyond that threshold to create more stacks in their Backpack. Armor Box\u00a0Quality of Life Players will now receive a fixed number of 6 Armor Plates from Armor Boxes regardless of how many they already have. Munitions BoxQuality of Life Players will now receive a fixed stack of Weapon ammo from Munitions Boxes regardless of how much they already have. To clarify, Lethal and Tactical Equipment will still only Refill to the maximum the Player can hold in their active Loadout slots. Both of the above Quality of Life improvements for the Armor Box and Munitions Box are designed to improve the gameplay loop, where previously you would have to remember to drop your Armor Plates and Ammo in order to fill them, whereas now you are awarded the maximum amount regardless as to your current number. Vehicle Fuel Gas Cans will now drain a percentage of total Gas while refueling a Vehicle. You can now siphon Gas out of a Vehicle using a Gas Can. Rather than catching fire when out of fuel, the Heavy Chopper will now drop out of the air. Battle royale, Resurgence, Plunder, and more General New Features Rejoin (BETA) Players that experience a client crash on their device will be able to reconnect to their match within 4 minutes. Criteria: Players must have at least 1 Squad member remaining alive. This does not apply to Solo Playlists. There must be at least 5 Squads remaining in the match. Note: Playlist updates that go live during a match in progress will prevent Players from using the Rejoin feature. Known Issues: Last remaining teammate disconnecting may result in an undesirable spectator experience while the final teammate attempts to reconnect.\u00a0 Rejoining while still in the Driver seat of a vehicle will remove the player\u2019s hands. Can be resolved by switching weapons. The functionality of Rejoin in Ranked Play is detailed in the Ranked Play section below. Adjustments Gulag Killcam The killcam has been enabled in the Gulag. Pre-Match Lobby Audio\u00a0Quality of Life Proximity Voice Chat has been disabled in the pre-match lobby. Exfil SequenceQuality of Life Players are now able to skip the Exfil sequence animation. Gameplay New Features Please note that the Vondel features outlined below will come to other Maps and Modes in later updates. Vondel | All Modes TAV (Tactical Amphibious Vehicle)New Vehicle Amphibious vehicle that is able to traverse land and water Accommodates 1 driver, 1 passenger and 4 players in the back Mid range armor vehicle Dynamic Fog SystemNew Environmental System Though typically sunny, Players will encounter a varying degree of fog as they play through matches on Vondel. Billboards found around the map will serve as a way for Players to plan around the weather forecast. Note:\u00a0The visual obfuscation caused by fog is reduced in Resurgence compared to DMZ. Vondel | Resurgence High StakesNew Public Event During this event, Players will be prompted to capture any of several crates that are dropped from the sky. Capturing one of these will provide Players with some very useful loot such as a Portable Buy Station, Armor and\/or Munitions Box, alongside some Cash.\u00a0 In addition, a successful capture will grant Players with Double Weapon & Player XP for the duration of the match. Note:\u00a0This multiplier stacks with active XP tokens. Reinforcement FlareNew Field Upgrade This Field Upgrade will redeploy an eliminated Squad member that is randomly selected. Favorite Supply BoxNew Supply Box Type This is a rare Supply Box that arms Players with their 2 favorite Weapons. Players are able to dictate their favorite Weapons in the front-end menu by navigating to Custom Loadouts and using the \u201cSet to Favorite\u201d option by either right-clicking or pressing LS\/L3. Adjustments All Maps | All Modes Loot Update Loot found on the ground and via Supply Boxes has been updated to include: New Season 04 Weapons Revised Attachments for most Weapons Armor Box Buystation price increased to $2,500, up from $2,000. Munitions Box Buystation price increased to $2,500, up from $2,000. Backpack Inventory\u00a0Quality of Life While attempting to loot an item that a Player already has in an active Loadout slot, they will be presented with the option to stow the duplicate in their Backpack. Marker Smoke Effects\u00a0Quality of Life Differentiated the color of the smoke produced by various markers for easier at-a-glance legibility: Loadout Drops = Red Deployable Buy Stations = Green Smoke Grenades = Grey Resupply Perk The time to recharge equipment has been increased to 50 seconds, up from 30. Redeploy Drone Destruction Damage The explosion damage caused by a Redeploy Drone when it impacts the ground has been adjusted. Minimum damage increased to 50, up from 10. Maximum damage increased to 150, up from 50. Bounty Contract\u00a0Quality of Life The Bounty Contract will prioritize selecting a target that is on the ground and within close proximity of the Player. Most Wanted ContractQuality of Life The Most Wanted target Player will now carry a flag on the back of their Operator for the duration of the Contract to better help enemy Players track the target. Data Heist Public Event\u00a0Quality of Life Players will now receive a Circle Peek reward of the upcoming circle when they complete the Data Heist Public Event on Ashika Island. Gas Circle Finale Behavior The number of \u201cMoving Circles\u201d in the final phase of a match has been decreased to 2, down from 4.\u00a0 These circles move and collapse in size slower than before. The \u201cpull\u201d is an interesting peak in the climax of combat, however it has often decided the finale due to a lucky pull in a squads favor. This change keeps the need to reposition but enables a wider, slower rotation to take a more even fight. Gulag The time to capture the overtime flag has been increased to 4 seconds, up from 3 seconds. Vehicle Fuel The Heavy Chopper no longer catches fire when it runs out of fuel. Instead, it will now drop out of the air, surviving if close enough to the ground Gas Cans now spawn with a fill percentage of 100% Filling a vehicle now drains a portion of the total gas in the can, depending on how much the vehicle needed You can now siphon gas out of a vehicle and into your gas can All Maps | Battle Royale, Resurgence Gas Damage Reduced Gas damage to 6 while not wearing a Gas Mask, down from 9. During the first 4 Circles, reduced Gas damage while wearing Gas Mask to 5, down from 6. Al Mazrah | Battle Royale Armor Plates The number of Armor Plates that Players spawn with in the Gulag has been decreased to 1, down from 2. Players will continue to spawn with a full 3 Armor Plates in Warzone Ranked Play. Gulag Overtime The time it takes to capture the domination point in the Gulag has been increased to 4 seconds, up from 3. Strongholds Inactive Strongholds have been renamed to Abandoned Supply Caches. Active Strongholds and Abandoned Supply Caches are now enabled from the moment the match starts during Infil. Active Strongholds and Abandoned Supply Caches now have floating POI indicators that can be seen from above in the world space during Infil. White Supply Boxes have been removed from active Strongholds. We\u2019re putting the focus of strongholds on the loadout acquisition and UAV benefits for owning the structure. Abandoned supply caches are intended to be fruitful loot locations worthy of a visit. Enemy NPC Combatants have been removed from active Strongholds. Players will now be prompted with the \u201cHold the Line\u201d capture objective. The \u201cBomb Defuse\u201d objective has been removed from active Strongholds. With Strongholds activating at the start of each match, we are balancing the rewards to reflect the challenge. Completing an active stronghold will only reward the black site key upon first capture. The loadout is awarded when the stronghold is captured and can only be acquired once per squad. Players are now able to recapture a stronghold that has been captured by another squad. Subsequent captures will only reward Players with access to the custom Loadout crate and the Stronghold UAV effect.The UAV effect from completing a Stronghold will now be shown to enemy Players on the Tac Map. The mission tracker widget on the UI while progressing through Stronghold and Black Site completion has been removed for a cleaner interface. Black Sites The UAV effect from completing a Black Site will now be shown to enemy Players on the Tac Map. The potency of enemy NPC Combatants in Black Sites has been reduced. All Maps | Resurgence Dynamic Resurgence The Resurgence Countdown Timer is now dynamic and will adapt based on the current number of Players in your Squad.\u00a0 To clarify, a Solo Player that queues into a Quads Playlist will play with Solo Countdown Timer rules. Vengeance Icon When a Squad member pings an enemy that recently eliminated a friendly Player,\u00a0 they will now observe an icon above the enemy to indicate that said Player will reduce the Resurgence Countdown Timer more than others. Tracked Squad Indicator Squads will receive a HUD warning similar to the one used for the Interrogation mechanic when a Squad member has been eliminated and the enemy Squad is able to see the position of remaining Squad members. Redeployment Loadouts Players will now encounter more variety in the Loadouts that they redeploy with as we\u2019ve added Submachine Guns to the pool of Weapons for the third circle onwards. First Circle = Handgun without Attachments Second Circle = Handgun with Attachments Third Circle and Beyond = Either Assault Rifle, Battle Rifle, or Submachine Gun without Attachments and Handgun with Attachments Interrogation This feature, which allows a Player to interrogate a downed enemy Player to reveal their Squad\u2019s position, has been enabled in Resurgence. Al Mazrah | Plunder Strongholds Active Strongholds has been disabled in this mode. Abandoned Supply Caches will now be enabled from the moment the match starts during Infil. UI\/UX Perk Package Name\u00a0Quality of Life Players will now be able to see the name of their equipped Perk Package in various areas of the interface. Buy Station PingsQuality of Life A floating icon will now appear above a Buy Station to indicate an item that a Player has pinged for purchase. Scoreboard in Gulag Players are now able to view the scoreboard while in an active Gulag match or in the holding pen. Ranked Play Text ChatQuality of Life Players are now able to disable Global Text Chat while leaving Team Text Chat enabled. DMZ season 4 patch notes Gameplay New features Introducing the Forward Operating Base Consider the Forward Operating Base (FOB) , a central hub for DMZ. Here, Operators will complete objectives to unlock upgrades across DMZ. The FOB is divided into four categories of upgrades (elements of which are shown in the image above, for exemplary purposes only): Weapons Locker Insured Weapon Slots Insured Weapon cooldown time Contraband Weapon stash size increases Stash Wallet Unlock Wallet capacity Key and Contraband Stash Size increases Bounty Board Personal Exfil Barter recipes Buy Station discounts Communications Station Urgent Missions access The F.O.B. contains passive objectives

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It’s that time once again, Call of Duty<\/em> gamers, to hop back online to check out the offerings in the latest season of content.<\/p>

Modern Warfare 2<\/em> and Warzone 2 <\/em>have already reached season four, and the new season is bringing the heat with exciting new weapons, maps, and more for players to sink their teeth into throughout the summer of 2023.<\/p>

Here’s everything that’s coming to CoD <\/em>in the season four update.<\/p>