A new uber unique staff, the Ahavarion Spear of Lycander, can be obtained from World Tier IV. This staff allows the holder to gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. It only occurs once every 30 seconds, and it is considered “an extremely rare drop.”<\/p>
Barbarian 1.1 changes<\/h3>
Barbarians can get their hands on Azurewrath, a unique sword that freezes enemies and deals cold damage on lucky hits, as well as the Ancestral Charge offensive Legendary Aspect, which causes Charge to call forth four Ancients who also Charge, dealing 50 to 100 percent of normal damage.<\/p>
Druid 1.1 changes<\/h3>
Druids can get the Fleshrender unique one-handed mace, which causes Debilitating Roar and Blood Howl to deal 0.5 to 1.0 damage to nearby Poisoned enemies, while the Subterranean offensive Legendary Aspect causes Poison Creeper\u2019s active to cast Landslide in a circle around you and make Earth Skills deal 10 to 20 percent increased damage to Poisoned enemies.<\/p>
Necromancer 1.1 changes<\/h3>
Necromancers get the Lidless Wall unique shield, giving you a five to 25 percent chance to spawn an additional Bone Storm after hitting an enemy outside of your currently active Bone Storm. The Necromancer’s Gore Quills offensive Legendary Aspect causes Blood Lance to consume Blood Orbs that also conjure lances from them, dealing 20 to 50 percent of normal damage while prioritizing un-lanced enemies.<\/p>
Rogue 1.1 changes<\/h3>
Rogues can get the Eaglehorn unique bot, which gives Penetrating Shot a 30 to 80 percent chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for three seconds. Rogues can also use the Pestilent Points offensive Legendary Aspect, which causes every third cast of Puncture to become Poison Imbued “with 100-150 percent of normal potency.”<\/p>