The stalwart forester, Rangers are Wisdom-leaning strikers of Dungeons & Dragons 5th Edition<\/em>, using their knowledge of natural magic to their advantage on the battlefield. Historically one of the weakest classes in the game, a series of variant abilities and solid Ranger Archetypes have breathed new life into these hunter-gatherers. <\/p>
But, while they have several ways to become potent melee strikers, their archetypes range from really strong to almost unplayable. It’s important to know what you’re getting into when you reach the level that you can start selecting these. So, let’s put them on a list.<\/p>
Ranger Archetypes are available to Rangers that reach level three. They gain one or more abilities at level three and then gain additional powers at levels seven, 11, and 15. These powers tend to follow a trend of early-game damage, midgame defensive options, and endgame utility. However, each archetype handles this format differently.<\/p>