You’ve wrapped up a tough heist in Payday 3<\/em>. Maybe you almost died to a Dozer, or maybe you successfully finished that pesky Rock the Cradle full loot stealth run. But when you get to the results screen, you notice you got zero Infamy Points because you didn’t complete a single challenge in that mission.<\/p>
This scenario has been somewhat common for Payday 3 <\/em>players. Challenges are the only way to increase Infamy (the game’s account level), so completing them is essential to leveling up. Starbreeze is working on ways to minimize those zero Infamy cases\u2014though the studio will test out some quality-of-life fixes first.<\/p>
The first step for challenges is to make them more visible and easier to interpret, senior game designer Miodrag “Mio” Kova\u010devi\u0107 said in an update stream today<\/a> (echoing what lead producer Andreas H\u00e4ll Penninger said on yesterday’s broadcast).<\/p>
The batch of changes aims to improve the “communication and presentation” of challenges, to use Penninger’s wording on yesterday’s stream<\/a>. They could include sorting challenges by more distinct categories and adding “recommended challenges” based on playstyles and the next steps needed to advance.<\/p>