Gamers have noticed that gacha titles have taken up three out of five top spots in The Game Awards’ Players’ Voice category, and now many of them are saying that players no longer deserve a voice.
The anticipation surrounding The Game Awards 2024 show hosted by Geoff Keighley has seemingly peaked ahead of its December 12 stream, however, that hasn’t come without its own set of controversies. This year, titles have taken top spots in key categories even though many believe they don’t deserve the hype. On Dec. 9, Keighley announced the final five nominees for The Game Awards’ Players’ Voice category were locked in. Though many fans were satisfied to see their favorites make the list, others noticed that of the five games, three of them were gacha titles that offered game rewards for their success in this category. Plenty expressed concern over what felt like companies buying gamers’ votes for a category they otherwise wouldn’t land. There’s a lot of outright disdain, with some suggesting people shouldn’t be listening to the gamers’ voices anymore.
]]>Metal Gear Solid Delta: Snake Eater’s TGS 2024 trailer is out, and It’s got my spirits high—almost like I’m still in a dream.
Konami dropped a new trailer for Metal Gear Solid Delta: Snake Eater at Tokyo Game Show 2024. To fans of the series like myself, this looks like an amazing homecoming potentially worth rethinking some grievances with the developer. What unfolds here is a full look at the Virtuous Mission, which kicks off the game’s events.
]]>With the legal bout between Palworld developers Pocketpair and Nintendo underway, many are beginning to take a side, and top streamer Asmongold has made his decision—he wants to see Nintendo lose.
During a stream this week, Asmongold went over the finer details of Nintendo’s lawsuit against Pocketpair with the former seeking an injunction and “compensation for damages” brought about by Palworld and its supposed infringement of “multiple patent rights.” He zeroed in on the patents surrounding monster capture in games that Nintendo filed, suggesting these patents were created specifically to sue Palworld. Asmongold believes this strategy comes off as unfair at best, and at worst, deliberately underhanded.
]]>After PlayStation stepped back and dunked its merch in a classic coat of grey paint, now everybody wants a piece.
PlayStation just unveiled its 30th Anniversary lineup of systems, and it’s got gamers feeling like they were a little too harsh earlier. This could’ve been a great last-minute decision to save face after the backlash to the PS5 Pro’s reveal—or more likely, the company had carefully considered how to manage its consumers’ expectations. Sounds like a tough call.
]]>Concord director Ryan Ellis has stepped down from his role amid reports PlayStation is still trying to figure out what do with Firewalk Studios’ super-sized flop.
Kotaku today reported Ellis, who led Concord through its final phases, has been moved into a different role within Firewalk. Ellis had previously worked as a creative director on Destiny 2, which may have made him seem the perfect pick for PlayStation’s big new live-service title. Despite his relatively strong track record, however, the efforts that he and other developers put into Concord, it didn’t see similar success to Bungie’s titanically successful shooter.
]]>Kai Cenat is up to the “last stop” on his FromSoftware journey: Sekiro: Shadows Die Twice.
Cenat informed his Twitch followers of his plans to play through Sekiro in a marathon stream starting Friday, Sept. 20 at 6pm EST, with the caveat being he won’t end the broadcast until he beats the game. This format brought plenty of attention to his other FromSoftware streams, especially because the action RPG games are notoriously high difficulty.
]]>XDefiant boss Mark Rubin has today boldly proclaimed his Ubisoft shooter game is “absolutely not dying,” which sounds a whole lot like what you’d hear if the game was dying.
XDefiant‘s year one update arrived today, complete with a launch announcement for season two and a roadmap leading up through season four. That doesn’t seem to be what caught most peoples’ attention, though. Instead, buried in the update notes, executive producer Mark Rubin addressed concerns surrounding the title: “Is the game dying? No, the game is absolutely not dying,” Rubin says, noting there are improvements to make, but overall, the game’s doing well.
]]>Bungie has reportedly locked in a fairly cheap $40 price tag for Marathon, which sounded really nice until everybody remembered that was how much Concord cost.
The Game Post has reported Bungie’s Marathon is likely to be priced at $40. In the current gaming space, that price could be a fairly sweet deal, but it’s starting to look much more like a red flag. When gamers see a live service title not at the industry standard $70, they’re starting to think about mega-flop Concord—and that’s not where the similarities end.
]]>An artist known as Tofu Rabbit has called out Bungie for what they claim is plagiarism, after what appears to be their November 2015 fanart weapon design seems to have popped up on a new Destiny 2 x Nerf crossover gun.
Tofu Rabbit made a post detailing a comparison between their 2015 commission of Ace of Spades, a classic hand cannon from Destiny. In the post, the illustrator claims these are not similarities and that this is a case of plagiarism. There are approximately 11 unique aspects to the design, and so far they all appear to have been lifted and placed on a new Destiny-themed Nerf gun.
]]>Xbox is bringing back the gaming platform’s more traditional format of friend requests, which has hilariously made many gamers realize they’d actually been gone in the first place.
Microsoft has decided to bring back Xbox’s classic friend requests after several years of keeping it shelved—and fans were immediately confused. Many perplexed followers immediately questioned why it wasn’t a day-one feature on the Xbox Series X, while even more were simply gobsmacked the feature had ever been removed until they had to be reminded the Microsoft platform had actually been using a ‘follower’ styled system reminiscent of social media.
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