Speedrunners, gather once again: Jordan Mechner, the creator of the original Prince of Persia and one of gaming’s pioneering game designers, has announced a challenge for the original title.
The Jordan Mechner Prince of Persia Challenge tasks players with playing through the original title with default game settings as fast as possible both on the free, internet-based version of the game as well as the MS-DOS edition of Prince of Persia. Players can enter the competition by recording their progress, uploading the video of their run with the remaining time on the in-game clock visible in the capture, and then submitting the run on the official website for Mechner’s challenge.
]]>Editor’s note: The author of this article has chosen to remain anonymous so that their name doesn’t come up in Google searches alongside cheating. Their father-in-law would kill them.
It wasn’t supposed to happen. I didn’t mean for it to take place. I couldn’t stop it. I’m sorry. Baldur’s Gate 3’s Shadowheart stole my heart.
]]>Since the California Department of Fair Employment and Housing filed suit against Activision Blizzard on July 21, further allegations of sexual misconduct and gender discrimination have been levied against the company and its employees. From pay disparities for female employees, men walking into workplace breastfeeding rooms, and a bombshell report detailing the inside of the so-called “Cosby Suite” at BlizzCon 2013, the past few weeks have shown a crisis occurring at one of the industry’s top game developers.
In this week’s episode of FTW, Imad is joined by labor and employment attorney, senior associate at Nixon Peabody LLP, and Esports Bar Association vice president Irene Scholl-Tatevosyan to discuss the evolving nature of Activision Blizzard’s response (0:55). The two discuss how the company is balancing morals and liability in the situation (03:33), how the DFEH getting involved could impact the games industry as a whole (09:15), and how individual elements of the case, like the “Cosby Suite,” should be looked at in a larger context (21:00).
]]>Dot Esports, the world’s premier destination for esports news, has signed award-winning journalist Jacob Wolf as its Chief Reporter and Investigative Lead.
Over the past five years, Wolf has established himself as the leading reporter in esports. His work has been multifaceted, ranging from scoops on player transfers to investigative features to documentary-style short films and live productions. His Free Agency Show follows Wolf live as he reports on the brief free agency window in the LEC and LCS every fall. The show, which Wolf will bring to Dot Esports, reached more than 30,000 live concurrent viewers and 250,000 total unique viewers on Twitch in November.
]]>Are you, like hundreds of millions of others, experiencing the symptoms of sports withdrawal? Do you crave a David-vs-Goliath underdog story, a come-from-behind-win, or a dramatic last-second victory? Does the prospect of watching The Office for the 14th time not quite scratch your competitive itch?
We have a solution: watch esports.
]]>GAMURS Group, the leading esports media network, is partnering with Resurgence, Singapore’s premier esports organization, as another test partner for its groundbreaking artificial intelligence software that targets esports and gaming.
Resurgence, which has an office and training facility in Singapore, fields 12 teams that play across nine games including League of Legends, CS:GO, Dota 2, Hearthstone, PUBG, Starcraft 2, Fortnite and mobile titles like Arena of Valor and Mobile Legends. Last year, Resurgence has competed in over 60 tournaments, with 17 championship wins and consistent qualifications to high-level tournaments including the Asian Games 2018 and BlizzCon 2018.
GAMURS Group, a leading esports media network, is partnering with Legacy Esports, which is owned by the Australian Football League’s Adelaide Football Club, to begin testing a new artificial intelligence technology that targets esports and gaming.
It’s an ideal partnership for two organizations that are leading the way in Australian esports.
The Esports BAR in Miami is always one of the most interesting forums for discussion on the competitive gaming industry, and the organization just added a fascinating keynote for their late September symposium: a fireside chat between the MLS and EA.
That’s right. From Sept. 24 through 26, the conference will be joined by Major League Soccer’s Business Ventures President and Managing Director Gary Stevenson and Electronic Art’s General Manager of its Competitive Gaming Division Todd Sitrin. Together, they’ll be discussing the booming competitive FIFA scene, and the newly launched esports sector for MLS, eMLS. The topics will focus on how the FIFA franchise has nurtured an unparalleled symbiosis between the esports scene, and what happens on the pitch every weekend.
Is a moment of silence so much to ask for? Earlier this week, Fortnite‘s 5.1 update erected a gravestone honoring Chappadoodle: A player who found themselves stranded on a cliff side only to be ultimately killed by their own rescue party. Players on the Fortnite subreddit thought it would only be appropriate if they held a funeral procession. Then the fighting started.
A meeting was arranged to meet by the monument, orchestrated over the sleepier Oceanic servers as not to experience many party crashers. Not that it mattered in the end. After gliding down to the monument, the sobering affair lasted mere seconds before one user, thederpytroller, lived up to their name. Dressed like a pirate, thederpytroller wanted to see if the gravestone was destructible. With little respect to the dead, thederpytroller took a few thwacks to the tombstone and discovered it could indeed be annihilated.
]]>Happy birthday Fortnite! Everything’s falling apart! Earlier today, Epic Games found their dangerous C4 explosives were in need of repair, and now the recently buffed Slurp Juice are the next to fall to some sort of error. According to a tweet from Fortnite’s official account, Slurp Juice will have to fizzle out for a moment.
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