In Elder Scrolls: Castles<\/em>, you get to run a kingdom\u2014but with so many subjects and with such a vast land to govern, problems and conflicts are bound to pop up and you’ll need to decide the best course of action.<\/p>
The castle-builder game by Bethesda is not your typical Elder Scrolls<\/em> game. Castles<\/em> is more of a casual game where you lead your subjects in making various tasks to maintain your kingdom. With this, your subjects oftentimes go to your assigned king to tell you about certain scenarios, whether they be about their experiences with other subjects or about other neighboring kingdoms. <\/p>
It is the king’s duty to solve these scenarios your subjects present by making a ruling<\/strong>. Here’s how to do that in Elder Scrolls: Castles<\/em>.<\/p>