DP-53 Saviour of the Free<\/strong><\/td>Medium<\/td>Super Citizen Edition<\/td>50 percent chance to not die after taking lethal damage. Prevents bleeding damage when chest hemorrhages from attacks.<\/td>100<\/td>500<\/td>100<\/td><\/tr><\/tbody><\/table><\/figure> Warbond armor<\/h3>
Warbond armor<\/h3> Body Armor<\/th> Armor Type<\/th> Warbond<\/th> Cost<\/th> Passive<\/th> Armor rating<\/th> Speed<\/th> Stamina regeneration<\/th><\/tr><\/thead> SC-34 Infiltrator<\/strong><\/td> Light<\/td> Helldivers Mobilise!<\/td> Three Medals<\/td> Mini map markers generate radar scan every two seconds. Helpful for finding secondary objectives<\/a>, Super Credits<\/a>, and support weapons. Reduces enemy detection range by 30 percent (improves stealth).<\/td> 70<\/td> 530<\/td> 115<\/td><\/tr> FS-05 Marksman<\/strong><\/td> Heavy<\/td> Helldivers Mobilise!<\/td> 14 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> CE-Trench Engineer<\/strong><\/td> Medium<\/td> Helldivers Mobilise!<\/td> 45 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> CM-09 Bonesnapper<\/strong><\/td> Medium<\/td> Helldivers Mobilise!<\/td> 90 Medals<\/td> Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> DP-40 Hero of the Federation<\/strong><\/td> Medium<\/td> Helldivers Mobilise!<\/td> 175 Medals<\/td> 50 percent chance to not die after taking lethal damage. Prevents bleeding damage when chest hemorrhages from attacks.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> FS-23 Battle Master<\/strong><\/td> Heavy<\/td> Helldivers Mobilise!<\/td> 295 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> SC-30 Trailblazer Scout<\/strong><\/td> Light<\/td> Helldivers Mobilise!<\/td> 480 Medals<\/td> Mini map markers generate radar scan every two seconds. Reduces enemy detection range by 30 percent.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> SA-04 Combat Technician<\/strong><\/td> Medium<\/td> Helldivers Mobilise!<\/td> 710 Medals<\/td> Mini map markers generate radar scan every two seconds. Reduces enemy detection range by 30 percent.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> CM-14 Physician<\/strong><\/td> Medium<\/td> Helldivers Mobilise!<\/td> 920 Medals<\/td> Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> DP-11 Champion of the People<\/strong><\/td> Medium<\/td> Helldivers Mobilise!<\/td> 1300 Medals<\/td> 50 percent chance to not die after taking lethal damage. Prevents bleeding damage when chest hemorrhages from attacks.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> SA-25 Steel Trooper<\/strong><\/td> Medium<\/td> Steeled Veterans<\/td> 18 Medals<\/td> Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> SA-12 Servo Assisted<\/strong><\/td> Medium<\/td> Steeled Veterans<\/td> 105 Medals<\/td> Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> SA-32 Dynamo<\/strong><\/td> Heavy<\/td> Steeled Veterans<\/td> 264 Medals<\/td> Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> 150 <\/td> 450<\/td> 50<\/td><\/tr> EX-03 Prototype 3<\/strong><\/td> Medium<\/td> Cutting Edge<\/td> 18 Medals<\/td> 95 percent resistance to arc damage.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> EX-16 Prototype 16<\/strong><\/td> Medium<\/td> Cutting Edge<\/td> 105 Medals<\/td> 95 percent resistance to arc damage.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> EX-00 Prototype X<\/strong><\/td> Light<\/td> Cutting Edge<\/td> 294 Medals<\/td> 95 percent resistance to arc damage.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> CE-27 Ground Breaker<\/strong><\/td> Medium<\/td> Democratic Detonation<\/td> 18 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> CE-07 Demolition Specialist<\/strong><\/td> Light<\/td> Democratic Detonation<\/td> 105 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 64<\/td> 536<\/td> 118<\/td><\/tr> FS-55 Devastator<\/strong><\/td> Heavy<\/td> Democratic Detonation<\/td> 295 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> CW-36 Winter Warrior<\/strong><\/td> Medium<\/td> Polar Patriots<\/td> 18 Medals<\/td> Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> CW-22 Kodiak<\/strong><\/td> Heavy<\/td> Polar Patriots<\/td> 105 Medals<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> CW-4 Artic Ranger<\/strong><\/td> Light<\/td> Polar Patriots<\/td> 294 Medals<\/td> Mini map markers generate radar scan every two seconds. Reduces enemy detection range by 30 percent (improves stealth).<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> PH-9 Predator<\/strong><\/td> Light<\/td> Viper Commandos<\/td> 40 Medals<\/td> Melee damage increase by 50 percent with improved weapons handling.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> PH-202 Twigsnapper<\/strong><\/td> Heavy<\/td> Viper Commandos<\/td> 145 Medals<\/td> Melee damage increase by 50 percent with improved weapons handling.
<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> I-09 Heatseeker<\/strong><\/td> Light<\/td> Freedom’s Flame<\/td> 18 Medals<\/td> 75 percent fire damage resistance.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> I-102 Draconaught<\/strong><\/td> Medium<\/td> Freedom’s Flame<\/td> 105 Medals<\/td> 75 percent fire damage resistance.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr><\/tbody><\/table><\/figure> Superstore armor<\/h3> Body Armor<\/th> Armor Type<\/th> Cost<\/th> Passive<\/th> Armor rating<\/th> Speed<\/th> Stamina regeneration<\/th><\/tr><\/thead> B-24 Enforcer<\/strong><\/td> Medium<\/td> 150 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 129<\/td> 471<\/td> 71<\/td><\/tr> CE-74 Breaker<\/strong><\/td> Light<\/td> 250 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> B-27 Fortified Commando<\/strong><\/td> Heavy<\/td> 400 SC<\/td> Higher armor rating.<\/td> 200 <\/td> 450<\/td> 50<\/td><\/tr> FS-38 Eradicator<\/strong><\/td> Light<\/td> 250 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> B-08 Light Gunner<\/strong><\/td> Light<\/td> 150 SC<\/td> Higher armor rating.<\/td> 100<\/td> 550<\/td> 125<\/td><\/tr> FS-61 Dreadnought<\/strong><\/td> Heavy<\/td> 250 SC<\/td> Increased throwing range by 30 percent with extra 50 percent limb health.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> FS-11 Executioner<\/strong><\/td> Heavy<\/td> 150 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> CM-41 Trench Paramedic<\/strong><\/td> Light<\/td> 250 SC<\/td> Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> 64<\/td> 536<\/td> 118<\/td><\/tr> CE-81 Juggernaut<\/strong><\/td> Medium<\/td> 250 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> FS-34 Exterminator<\/strong><\/td> Medium<\/td> 400 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> SC-37 Legionnaire<\/strong><\/td> Light<\/td> 150 SC<\/td> Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> SC-15 Drone Master<\/strong><\/td> Medium<\/td> 250 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> CM-17 Butcher<\/strong><\/td> Heavy<\/td> 250 SC<\/td> Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> CE-67 Titan<\/strong>
<\/td> Light<\/td> 150 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 79<\/td> 521<\/td> 111<\/td><\/tr> CM-10 Clinician<\/strong><\/td> Medium<\/td> 250 SC<\/td> Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> FS-37 Ravager<\/strong><\/td> Light<\/td> 250 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 50<\/td> 550<\/td> 125<\/td><\/tr> CW-9 White Wolf<\/strong><\/td> Medium<\/td> 300 SC<\/td> Higher armor rating<\/td> 150<\/td> 500<\/td> 100<\/td><\/tr> CE-64 Grenadier<\/strong><\/td> Heavy<\/td> 300 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> PH-56 Jaguar<\/strong><\/td> Medium<\/td> 150 SC<\/td> Melee damage increase by 50 percent with improved weapons handling.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> CE-101 Guerilla Gorilla<\/strong><\/td> Heavy<\/td> 250 SC<\/td> 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> I-44 Salamander<\/strong><\/td> Heavy<\/td> 250 SC<\/td> 75 percent fire damage resistance.<\/td> 150<\/td> 450<\/td> 50<\/td><\/tr> I-92 Fire Fighter<\/strong><\/td> Medium<\/td> 250 SC<\/td> 75 percent fire damage resistance.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr><\/tbody><\/table><\/figure> Twitch Drop and Steam armor<\/h3> Body Armor<\/th> Armor Type<\/th> Cost<\/th> Passive<\/th> Armor rating<\/th> Speed<\/th> Stamina regeneration<\/th><\/tr><\/thead> TR0117 Alpha Commander<\/strong><\/td> Medium<\/td> Twitch Drop<\/td> Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> 100<\/td> 500<\/td> 100<\/td><\/tr> TR-40 Gold Eagle<\/a><\/strong><\/td> Medium<\/td> Steam (or default in-game after Aug. 8)<\/td> Higher armor rating.<\/td> 150<\/td> 500<\/td> 100<\/td><\/tr><\/tbody><\/table><\/figure> How to unlock armor in Helldivers 2<\/h2>
Body Armor<\/th> | Armor Type<\/th> | Warbond<\/th> | Cost<\/th> | Passive<\/th> | Armor rating<\/th> | Speed<\/th> | Stamina regeneration<\/th><\/tr><\/thead> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SC-34 Infiltrator<\/strong><\/td> | Light<\/td> | Helldivers Mobilise!<\/td> | Three Medals<\/td> | Mini map markers generate radar scan every two seconds. Helpful for finding secondary objectives<\/a>, Super Credits<\/a>, and support weapons. Reduces enemy detection range by 30 percent (improves stealth).<\/td> | 70<\/td> | 530<\/td> | 115<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FS-05 Marksman<\/strong><\/td> | Heavy<\/td> | Helldivers Mobilise!<\/td> | 14 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> | 150<\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CE-Trench Engineer<\/strong><\/td> | Medium<\/td> | Helldivers Mobilise!<\/td> | 45 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CM-09 Bonesnapper<\/strong><\/td> | Medium<\/td> | Helldivers Mobilise!<\/td> | 90 Medals<\/td> | Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DP-40 Hero of the Federation<\/strong><\/td> | Medium<\/td> | Helldivers Mobilise!<\/td> | 175 Medals<\/td> | 50 percent chance to not die after taking lethal damage. Prevents bleeding damage when chest hemorrhages from attacks.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FS-23 Battle Master<\/strong><\/td> | Heavy<\/td> | Helldivers Mobilise!<\/td> | 295 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> | 150<\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SC-30 Trailblazer Scout<\/strong><\/td> | Light<\/td> | Helldivers Mobilise!<\/td> | 480 Medals<\/td> | Mini map markers generate radar scan every two seconds. Reduces enemy detection range by 30 percent.<\/td> | 50<\/td> | 550<\/td> | 125<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SA-04 Combat Technician<\/strong><\/td> | Medium<\/td> | Helldivers Mobilise!<\/td> | 710 Medals<\/td> | Mini map markers generate radar scan every two seconds. Reduces enemy detection range by 30 percent.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CM-14 Physician<\/strong><\/td> | Medium<\/td> | Helldivers Mobilise!<\/td> | 920 Medals<\/td> | Increased stim capacity by two slots with increased stim effect duration by two seconds.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DP-11 Champion of the People<\/strong><\/td> | Medium<\/td> | Helldivers Mobilise!<\/td> | 1300 Medals<\/td> | 50 percent chance to not die after taking lethal damage. Prevents bleeding damage when chest hemorrhages from attacks.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SA-25 Steel Trooper<\/strong><\/td> | Medium<\/td> | Steeled Veterans<\/td> | 18 Medals<\/td> | Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SA-12 Servo Assisted<\/strong><\/td> | Medium<\/td> | Steeled Veterans<\/td> | 105 Medals<\/td> | Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SA-32 Dynamo<\/strong><\/td> | Heavy<\/td> | Steeled Veterans<\/td> | 264 Medals<\/td> | Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> | 150 <\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
EX-03 Prototype 3<\/strong><\/td> | Medium<\/td> | Cutting Edge<\/td> | 18 Medals<\/td> | 95 percent resistance to arc damage.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
EX-16 Prototype 16<\/strong><\/td> | Medium<\/td> | Cutting Edge<\/td> | 105 Medals<\/td> | 95 percent resistance to arc damage.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
EX-00 Prototype X<\/strong><\/td> | Light<\/td> | Cutting Edge<\/td> | 294 Medals<\/td> | 95 percent resistance to arc damage.<\/td> | 50<\/td> | 550<\/td> | 125<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CE-27 Ground Breaker<\/strong><\/td> | Medium<\/td> | Democratic Detonation<\/td> | 18 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CE-07 Demolition Specialist<\/strong><\/td> | Light<\/td> | Democratic Detonation<\/td> | 105 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity.<\/td> | 64<\/td> | 536<\/td> | 118<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FS-55 Devastator<\/strong><\/td> | Heavy<\/td> | Democratic Detonation<\/td> | 295 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> | 150<\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CW-36 Winter Warrior<\/strong><\/td> | Medium<\/td> | Polar Patriots<\/td> | 18 Medals<\/td> | Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase on throwing range.<\/td> | 150<\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CW-22 Kodiak<\/strong><\/td> | Heavy<\/td> | Polar Patriots<\/td> | 105 Medals<\/td> | 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance.<\/td> | 150<\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CW-4 Artic Ranger<\/strong><\/td> | Light<\/td> | Polar Patriots<\/td> | 294 Medals<\/td> | Mini map markers generate radar scan every two seconds. Reduces enemy detection range by 30 percent (improves stealth).<\/td> | 50<\/td> | 550<\/td> | 125<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PH-9 Predator<\/strong><\/td> | Light<\/td> | Viper Commandos<\/td> | 40 Medals<\/td> | Melee damage increase by 50 percent with improved weapons handling.<\/td> | 50<\/td> | 550<\/td> | 125<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PH-202 Twigsnapper<\/strong><\/td> | Heavy<\/td> | Viper Commandos<\/td> | 145 Medals<\/td> | Melee damage increase by 50 percent with improved weapons handling. <\/td> | 150<\/td> | 450<\/td> | 50<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I-09 Heatseeker<\/strong><\/td> | Light<\/td> | Freedom’s Flame<\/td> | 18 Medals<\/td> | 75 percent fire damage resistance.<\/td> | 50<\/td> | 550<\/td> | 125<\/td><\/tr> | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I-102 Draconaught<\/strong><\/td> | Medium<\/td> | Freedom’s Flame<\/td> | 105 Medals<\/td> | 75 percent fire damage resistance.<\/td> | 100<\/td> | 500<\/td> | 100<\/td><\/tr><\/tbody><\/table><\/figure> Superstore armor<\/h3>
|