{"id":1136892,"date":"2024-02-19T12:00:33","date_gmt":"2024-02-19T17:00:33","guid":{"rendered":"https:\/\/dotesports.com\/?p=1136892"},"modified":"2024-02-19T12:00:35","modified_gmt":"2024-02-19T17:00:35","slug":"last-epoch-trading-system-merchants-guild-explained","status":"publish","type":"post","link":"https:\/\/dotesports.com\/last-epoch\/news\/last-epoch-trading-system-merchants-guild-explained","title":{"rendered":"Last Epoch trading system: Merchant’s Guild, explained"},"content":{"rendered":"
The 1.0 update and full release of Last Epoch <\/em>introduces a wealth of new features and mechanics, including the Merchant’s Guild. We’ve got all the details you need to know about this Guild. <\/p>
Guilds are one of the new additions in Last Epoch<\/a><\/em>‘s 1.0 update, and initially there will be two to choose from, each offering varying benefits. While any decision you make when aligning isn’t final, it does make a considerable impact.<\/p>