{"id":1165447,"date":"2024-03-15T08:00:55","date_gmt":"2024-03-15T13:00:55","guid":{"rendered":"https:\/\/dotesports.com\/?p=1165447"},"modified":"2024-03-15T08:00:57","modified_gmt":"2024-03-15T13:00:57","slug":"palworld-ceo-admits-success-is-too-big-for-pocketpair-to-handle","status":"publish","type":"post","link":"https:\/\/dotesports.com\/palworld\/news\/palworld-ceo-admits-success-is-too-big-for-pocketpair-to-handle","title":{"rendered":"Palworld CEO admits success is too big for Pocketpair to handle"},"content":{"rendered":"
In a recent interview, the CEO of Palworld<\/em> developer Pocketpair has said the open world survival game has proved so profitable that it is “too big for a studio with our size to handle.”<\/p>
While not Pocketpair’s first game, Palworld<\/em><\/a> is undoubtedly its most popular, with its player count<\/a> exploding upon its early access launch in January. Exactly how much money Palworld<\/em> has made <\/a>hasn’t been shared, but in a March 14 interview with Bloomberg<\/a>, Pocketpair CEO Takuro Mizobe confirmed Palworld<\/em> had made tens of billions of yen in profit: an impressive yet intimidating amount for a smaller independent studio compared to some of the bigger names out there.<\/p>