Ubisoft’s crossover shooter XDefiant<\/em> recently hit open beta, giving the community a chance to share their feedback on the game, for better or worse. One feature in particular is attracting ire: the in-match commentary, which some fans describe as the most annoying feature they’ve encountered in any game.<\/p>
Granted, automated in-match commentary is nothing new in gaming. Games like Team Fortress 2<\/em> even make it part of the appeal, injecting the world with a level of depth and personality through intelligently written and well-delivered voice lines. The trick is striking that balance of practicality and entertainment value, but it seems like XDefiant<\/a><\/em>‘s take on this mechanic falls short of both.<\/p>
XDefiant<\/em> has been available for less than 24 hours, but players are already decrying its match commentary implementation on social media. One Reddit post<\/a> crowned it the “most annoying I’ve ever heard in a video game,” with the bulk of the criticism directed toward the voice lines’ frequency. With every imaginable in-game event, from deaths to kills to objective updates, receiving its own quip, players can quickly get overwhelmed.<\/p>
Redditors shared many clips of this egregious mechanic, with many suspecting it might be bugged, given the many errors the game features right now<\/a>, or just commiserating over just how bad it is. There is a solution, however, albeit one that comes with a significant tradeoff. <\/p>
In XDefiant’s Audio Settings, you can simply switch off Dialogue entirely, which includes these commentary voice lines. Unfortunately, this also turns off automatic player<\/em> dialogue as well, but some view that as a worthy sacrifice to make. Maybe just focus on the music for the remainder of the beta<\/a>.<\/p>","protected":false},"excerpt":{"rendered":"