“It’s just like ‘Oh, we trained them to fight together. And then they fought together,'” Nickel said in the interview, adding that he believes players were standing up for something good, which was their fellow Helldivers.<\/p>
Helldivers 2<\/em>, its Super Earth, and never-ending Democracy created a satirical dystopian universe, and according to Nickel, this satire allowed the developer to pull inspiration for in-game elements, like Major Orders, from real-life problems that players can realize and stand up to. “I hope most of them understand what we’re trying to say and don’t just see it from the surface level,” Nickel added, saying that seeing Helldivers stand up to Sony has been one of the most exciting parts of the experience.<\/p>