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Mike's been with Dot since 2020, and has been covering esports since 2018.","url":"https:\/\/dotesports.com\/author\/michaelkelly"}]}},"raw_content":"In just five days, WoW Classic is taking the biggest step it ever has to date.\u00a0 The launch of WoW Cataclysm Classic will usher in a new era for the re-release of the game and its past versions, just as it did in 2010 when it left behind the \u201coriginal trilogy\u201d of WoW expansions in favor of more modern horizons.\u00a0In a recent group interview, Dot Esports sat down with the\u00a0WoW Cataclysm Classic\u00a0devs to discuss their plans for the upcoming expansion and how their \"some changes\" philosophy is helping to streamline the convenience of the new version of the game. In the eyes of almost every WoW player who experienced Cataclysm as it was back in the early 2010s, that expansion was easily the most contentious and divisive in the game\u2019s history up to that point. The fabled \u201cbreaking of the world\u201d event, which completely altered the beloved zones and questing experiences players had fallen in love with since Vanilla WoW, left players in shambles at the start of the expansion. Then, the nearly year-long final patch of Cataclysm left almost everyone who stuck around through the end feeling entirely burnt out.\u00a0 \u201cUnfortunately, a lot of players\u2019 perceptions of Cataclysm were negatively shaded by that final patch, which was our Dragon Soul patch, [and] lasted a little over 10 months,\u201d WoW associate production director Clayton Stone told Dot Esports.\u00a0 While those last 10 months of Cataclysm were relatively boring and monotonous the first time around, the first 10 months were actually worth looking back on.\u00a0 \u201cAs players have looked back on Cataclysm and their time spent over the course of those months, we sometimes feel like things like Firelands and that [Bastion of Twilight\/Blackwing Descent] raid tier\u2014memories of those start to drift away when people remember \u2018oh my gosh, I spent 10-plus months on the Spine of Deathwing,\u2019\u201d\u00a0Stone said. The most difficult line to toe for the WoW Classic devs throughout the entirety of the Cataclysm re-release\u2019s timeline will most definitely be making the game more convenient and accessible for those who had obvious problems with it back when it was current content in 2010-12, while also managing to tap into the nostalgia elements for those who actually enjoyed their time with Cataclysm. All of the expansion\u2019s memorable content was jam-packed into several relatively brief periods that lasted seasonally throughout 2011, and the time spent in all of those \u201cmeaty\u201d patches of early Cataclysm was overshadowed by one long (and for many, lower-in-quality) patch at the back-end of the expansion.\u00a0 This time around, Blizzard plans to remedy that by increasing the cadence at which Cataclysm\u2019s patches are going to be released for the Classic version. It will take just over eight months to get from the launch to the final patch in Cataclysm Classic. That's not to say the Cataclysm Classic patch cycle will be milked\u2014there\u2019s no need, considering a large swath of WoW players have already experienced this stuff and don\u2019t need to wax poetic for months on end in a mid-expansion raid tier\u2014but the releases of each patch will be more equidistant and relevant to each other\u2019s time frame.\u00a0 In addition to a more timely patch schedule that will wrap up by January 2025, Cataclysm Classic will bring with it plenty of quality-of-life changes that will undoubtedly make the experience far more convenient to play through than it was in 2010.\u00a0 Mechanics like having to discover the entrances of dungeons to queue for them and the barriers of completing Normal raids before getting to enter Heroic ones have been removed. Features like the Collections tab in the UI and the Transmog system have been added ahead of schedule for the sake of making life in Cataclysm easier. You no longer have to rack your brain and think back to where you put things such as your mounts, pets, or transmog outfits when you want to interact with WoW\u2019s customization options.\u00a0 \u201cThese small quality-of-life changes are some of the changes that we\u2019ve made that the contemporary player might think \u2018oh, well surely that was in the original,\u2019 but no, actually,\u201d Stone said. \u201cBack then, it was a bit more restrictive than it is now, and we\u2019ve opened it up to make it more accessible than ever\u2014whether it\u2019s players jumping in for the first time or coming back to Cataclysm.\u201d Cataclysm Classic, and all of its changes, will go live on May 20.","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/04\/image-57.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1230578"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/1865"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1230578"}],"version-history":[{"count":6,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1230578\/revisions"}],"predecessor-version":[{"id":1230620,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1230578\/revisions\/1230620"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1215481"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1230578"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1230578"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1230578"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1230578"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1230578"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1230578"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1230578"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

Deathwing’s arrival drastically changed the trajectory of WoW’s <\/em>history. Image via Blizzard Entertainment<\/figcaption><\/figure>

In the eyes of almost every WoW <\/em>player who experienced Cataclysm <\/em>as it was back in the early 2010s, that expansion was easily the most contentious and divisive in the game\u2019s history up to that point. The fabled \u201cbreaking of the world\u201d event, which completely altered the beloved zones and questing experiences players had fallen in love with since Vanilla WoW<\/em>, left players in shambles at the start of the expansion. Then, the nearly year-long final patch of Cataclysm <\/em>left almost everyone who stuck around through the end feeling entirely burnt out.\u00a0<\/p>

\u201cUnfortunately, a lot of players\u2019 perceptions of Cataclysm <\/em>were negatively shaded by that final patch, which was our Dragon Soul patch, [and] lasted a little over 10 months,\u201d WoW <\/em>associate production director Clayton Stone told Dot Esports.\u00a0<\/p>