The Pathfinder node will be available both within the Pale Heart and as a consolidated spot for all ritual activities, with different goals for each. It will allow you to reset your “card” multiple times per week, though they’ll get a fresh slate once the weekly reset rolls around. Progress seems to be shared account-wide.<\/p>
Both types of Pathfinder have 20 objectives split into five tiers, with the latter levels having fewer options. Clearing the last tier will award players with the biggest rewards for that week, with diminishing returns until the weekly reset. You only need to complete one objective in each tier to advance.<\/p>
The Destination Pathfinder has a myriad of patrol-like objectives specific to the Pale Heart, at least for now. They include three types of activities: calibrations, field assignments, and ventures.<\/p>
Calibrations are your garden-variety bounties, asking you to defeat specific enemies or using certain weapon types and elements. Field assignments are custom encounters that seem similar to Heroic patrols. Ventures are the rarest type and only appear in the final reward.<\/p>
The ritual node, on the other hand, brings objectives from different ritual activities at once. These bounties may be specific to an activity\u2014for instance, summoning Primevals in Gambit\u2014or may be completed across all rituals.<\/p>
The system encourages players to “complete objectives that may otherwise be out of their comfort zone,” Bungie says. The funneling nodes by the end of the track challenge guardians to “‘engage with a particular activity, mode, or playstyle” if they want the rewards, according to the developer.<\/p>
Completing a Pathfinder is supposed to be comparable to finishing a weekly vendor challenge, Bungie said, including Bright Dust and Prime Engrams as rewards. Your first three completions grant you 150 Bright Dust, a Prime Engram, and 25,000 XP. Though the Bright Dust remains the same, the XP shrinks to 4,000 XP and an Enhancement Prism until you reach 10 completions. At this point, the rewards drop to a meager Enhancement Core, 30 Bright Dust, and 4,000 XP.<\/p>