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An enthusiastic gamer who bumped into the intricacies of video game journalism in 2021 and has been hustling ever since. Obsessed with first-person shooter titles, especially VALORANT. Contact: [email protected]","sameAs":["https:\/\/www.instagram.com\/the_pomegranate_girl\/","https:\/\/www.linkedin.com\/in\/sharmila-ganguly-403902118\/","https:\/\/x.com\/g1_sharmila"],"url":"https:\/\/dotesports.com\/author\/sharmilaganguly"}]}},"raw_content":"When it comes to agent updates in VALORANT, Riot never fails to surprise the level-headed part of its community\u2014and it\u2019s no different with Patch 8.11 which introduces a couple of Clove nerfs nobody asked for. In fact, if Clove were to receive tweaks at all, it should have been buffs. Now, many of you may revolt against my claim, saying they are overpowered and highlighting their immensely successful launch. To those people I ask, can you really \u201ccontrol\u201d a VALORANT map with Clove like you can with any of their peers? To give an overview, VALORANT\u2019s Patch 8.11 nerfs Clove\u2019s Pick-Me-Up ability and their overhyped ultimate, Not Dead Yet. Here\u2019s what\u2019s changing:\u00a0 Pick-Me-Up (C)\u00a0 Cost 100 >>> 200 Duration 10s >>> 8s\u00a0 Damaging Assist Time to activate 10s >>> 6s\u00a0 Not Dead Yet (X)\u00a0 Cost 7 >>> 8 Unequip Delay .7 >>> .8s Now, why would you nerf Pick-Me-Up? 10 seconds wasn\u2019t enough on its own. It\u2019s a selfish ability that is supposed to compensate for their lack of controlling abilities. The ultimate nerf doesn\u2019t make sense either when we still have agents like Reyna, Phoenix, and Cypher sitting at six ultimate points.\u00a0 The patch also fixes a bug that, ironically, used to make their ultimate slightly less choking. Let\u2019s face it\u2014it's overwhelming to look for enemies and get a damage assist within 10 seconds, or else you lose your second chance at life. It was powerful for a second after the launch when players were still adapting to Clove\u2019s kit. Now, it just isn\u2019t. \u201cBut Clove can smoke after death which none of the other controllers can.\u201d I know, it\u2019s great to have some cover even if the controller on your team is dead. But how many times have you benefited from it? Their smoke range is limited too, so if you decide to rotate (which happens very frequently) to a different site, there\u2019s no point.\u00a0 Wouldn\u2019t you rather have Omen who can offer you cover for a longer time, help the team with abilities that actually control the map, and play aggressively as well? To top it off, Clove\u2019s smokes have the shortest duration among all controllers. Being a controller main, I was thrilled when Riot announced a duelist-like smoker for VALORANT. I tested them out on day one and even enjoyed playing them for a while. But it wasn\u2019t long before I realized I just didn\u2019t have enough utility to help myself or the team, which was exactly what multiple pros had pointed out after Clove\u2019s launch.\u00a0 The controller role in VALORANT is all about brainy plays focused on utility usage. With Clove, however, I get very situational, selfish, and scrap-like powers that let me blindly run into sites\u2014and that\u2019s it.\u00a0They are like Reyna but worse, now that the latter is getting a buff, too. The pro scene has chosen to ignore Clove and rightfully so. Even in their initial state, only one VCT team (FunPlus Phoenix) has picked them so far, so imagine the damage this nerf will cause. Like Shopify Rebellion's meL told Dot Esports a while back, Clove's kit just isn\u2019t valuable enough for the esports meta and requires a buff. Well, now that they are getting a nerf, the chances of Clove making a mark in pro play are thinner than ever, and it certainly looks like Riot had no intention to make that happen either. In the meantime, Clove should continue to dominate ranked VALORANT lobbies\u2014but maybe a bit less than before.","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/03\/Clove_VALORANT-1.png","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1253309"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/2196"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1253309"}],"version-history":[{"count":3,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1253309\/revisions"}],"predecessor-version":[{"id":1253352,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1253309\/revisions\/1253352"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1178221"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1253309"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1253309"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1253309"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1253309"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1253309"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1253309"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1253309"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

Unequip Delay .7 >>> .8s<\/li> <\/ul>

Now, why would you nerf Pick-Me-Up? 10 seconds wasn\u2019t enough on its own. It\u2019s a selfish ability that is supposed to compensate for their lack of controlling abilities. The ultimate nerf doesn\u2019t make sense either when we still have agents like Reyna, Phoenix, and Cypher sitting at six ultimate points.\u00a0<\/p>