-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dotesports.com\/palworld\/news\/palworld-boss-the-latest-developer-to-blast-ai-design-in-gaming\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Palworld boss the latest developer to blast AI design in gaming\" \/>\n<meta property=\"og:description\" content=\"Creativity prevails.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/dotesports.com\/palworld\/news\/palworld-boss-the-latest-developer-to-blast-ai-design-in-gaming\" \/>\n<meta property=\"og:site_name\" content=\"Dot Esports\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/DOTesports\/\" \/>\n<meta property=\"article:published_time\" content=\"2024-07-11T07:55:44+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-11T08:03:18+00:00\" \/>\n<meta property=\"og:image\" 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An enthusiastic gamer who bumped into the intricacies of video game journalism in 2021 and has been hustling ever since. Obsessed with first-person shooter titles, especially VALORANT. Contact: [email protected]","sameAs":["https:\/\/www.instagram.com\/the_pomegranate_girl\/","https:\/\/www.linkedin.com\/in\/sharmila-ganguly-403902118\/","https:\/\/x.com\/g1_sharmila"],"url":"https:\/\/dotesports.com\/author\/sharmilaganguly"}]}},"raw_content":"In another episode of opposing the use of artificial intelligence in the creative space, Palworld developer Pocketpair confirmed has it never used the controversial technology to whip up the adorable Pals you can capture in the game\u2019s enticing open world. Finally addressing doubts around Palworld embracing AI to mold its creatures, Pocketpair CEO Takuro Mizobe stressed the team\u2019s ideals to manually sketch every Pal, denying allegations of using the technology. In a tweet promoting the August issue of CGWORLD on July 10, Mizobe said, \u201cPalworld is often criticized for using generative AI, but in reality, it does not. The artists have drawn nearly thousands of rough sketches.\u201d Dot Esports translated this using Google\u2019s language conversion program. Mizobe then directed \u201cinterested\u201d Palworld fans to the CGWORLD article, which detailed the process the Pocketpair developers followed to create our beloved Pals. Besides hand-sketching them, the devs follow a carefully planned approach \u201cthat reflects the consensus of the design, modeling, rig, and motion development teams\u201d to create a Pal. This doesn't just apply to Pals either; the guns you use in Palworld feature \u201ca precise reloading motion realized as a result of a passion for gun motion.\u201d In fact, from effects to lighting, everything in the popular survival crafting game has some form of human touch to it in the design stage. Considering how prevalent AI use is becoming over time, developers naturally need to clarify the community's suspicions or risk losing their player base. Interestingly, while the Pok\u00e9mon vs. Pal IP war still continues, Nintendo shares the same ideals as the Palworld devs when it comes to AI. When asked about using AI in its games in a recent shareholder Q&A session (translated and reported by Tweak Town), president Shuntaro Furukawa said Nintendo will steer clear of using the tech in its games, a claim made possible by \"decades of know-how\" and promises to \"deliver value that is unique.\" \"Generative AI, which has been a hot topic in recent years, can be more creative, but we also recognize that it has issues with intellectual property rights,\" Furukawa explained in his statement. Concerns about Palworld using generative AI reached an all-time high after its launch in January, which was further fueled by Pocketpair\u2019s history with the technology. That said, those were apparently just rumors and we now have Mizobe vouching for the game\u2019s originality.","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2024\/06\/Palworld-Selyne-Petting-1-1.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1284504"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/2196"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=1284504"}],"version-history":[{"count":9,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1284504\/revisions"}],"predecessor-version":[{"id":1284532,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/1284504\/revisions\/1284532"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/1270322"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=1284504"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=1284504"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=1284504"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=1284504"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=1284504"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=1284504"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=1284504"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":1284504,"date":"2024-07-11T02:55:44","date_gmt":"2024-07-11T07:55:44","guid":{"rendered":"https:\/\/dotesports.com\/?p=1284504"},"modified":"2024-07-11T03:03:18","modified_gmt":"2024-07-11T08:03:18","slug":"palworld-boss-the-latest-developer-to-blast-ai-design-in-gaming","status":"publish","type":"post","link":"https:\/\/dotesports.com\/palworld\/news\/palworld-boss-the-latest-developer-to-blast-ai-design-in-gaming","title":{"rendered":"Palworld boss the latest developer to blast AI design in gaming"},"content":{"rendered":"

In another episode of opposing the use of artificial intelligence in the creative space, Palworld <\/em>developer Pocketpair confirmed has it never used the controversial technology to whip up the adorable Pals you can capture in the game\u2019s enticing open world.<\/p>

Finally addressing doubts around Palworld<\/em> embracing AI to mold its creatures<\/a>, Pocketpair CEO Takuro Mizobe stressed the team\u2019s ideals to manually sketch every Pal, denying allegations of using the technology.<\/p>

\"Palworld
Hear, hear. Your favorite Pals aren’t a product of AI. Image via Pocketpair<\/figcaption><\/figure>

In a tweet<\/a> promoting the August issue of CGWORLD on July 10, Mizobe said, \u201cPalworld<\/em> is often criticized for using generative AI, but in reality, it does not. The artists have drawn nearly thousands of rough sketches.\u201d Dot Esports translated this using Google\u2019s language conversion program.<\/p>

Mizobe then directed \u201cinterested\u201d Palworld <\/em>fans to the CGWORLD article<\/a>, which detailed the process the Pocketpair developers followed to create our beloved Pals. Besides hand-sketching them, the devs follow a carefully planned approach \u201cthat reflects the consensus of the design, modeling, rig, and motion development teams\u201d to create a Pal. This doesn’t just apply to Pals either; the guns you use in Palworld<\/em> feature \u201ca precise reloading motion realized as a result of a passion for gun motion.\u201d In fact, from effects to lighting, everything in the popular survival crafting game has some form of human touch to it in the design stage.<\/p>

Considering how prevalent AI use is becoming over time, developers naturally need to clarify the community’s suspicions or risk losing their player base. Interestingly, while the Pok\u00e9mon vs. Pal IP war<\/a> still continues, Nintendo shares the same ideals as the Palworld devs when it comes to AI.<\/p>

When asked about using AI in its games in a recent shareholder Q&A session<\/a> (translated and reported by Tweak Town<\/a>), president Shuntaro Furukawa said Nintendo will steer clear of using the tech in its games, a claim made possible by “decades of know-how” and promises to “deliver value that is unique.” “Generative AI, which has been a hot topic in recent years, can be more creative, but we also recognize that it has issues with intellectual property rights,” Furukawa explained in his statement.<\/p>

Concerns about Palworld<\/em> using generative AI<\/a> reached an all-time high after its launch in January, which was further fueled by Pocketpair\u2019s history with the technology. That said, those were apparently just rumors and we now have Mizobe vouching for the game\u2019s originality.<\/p>","protected":false},"excerpt":{"rendered":"

Creativity prevails.<\/p>\n","protected":false},"author":2196,"featured_media":1270322,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"gamurs_wordpress_blocks_hide_tags":true,"_is_affiliated":false,"dotesports_deal_href":"","dotesports_featured_video":"","_notify_users":2,"apple_news_api_created_at":"2024-07-11T07:56:06Z","apple_news_api_id":"841094f8-097c-4066-a49f-538e8c7e1087","apple_news_api_modified_at":"2024-07-11T08:02:00Z","apple_news_api_revision":"AAAAAAAAAAAAAAAAAAAAAQ==","apple_news_api_share_url":"https:\/\/apple.news\/AhBCU-Al8QGakn1OOjH4Qhw","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":"","apple_news_is_paid":"","apple_news_is_preview":"","apple_news_is_sponsored":"","apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":[],"apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[47157],"tags":[],"invoiceable_action":[46988],"internal-label":[47236,46551],"article_type":[44125],"coauthors":[{"id":2196,"display_name":"Sharmila Ganguly","user_login":"sharmilaganguly","user_nicename":"sharmilaganguly"}],"class_list":["post-1284504","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-palworld","internal-label-editor-pitch","internal-label-gaming","article_type-news"],"acf":[],"yoast_head":"\nPalworld boss the latest developer to blast AI design in gaming<\/title>\n<meta name=\"description\" content=\"Creativity prevails.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dotesports.com\/palworld\/news\/palworld-boss-the-latest-developer-to-blast-ai-design-in-gaming\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Palworld boss the latest developer to blast AI design in gaming\" \/>\n<meta property=\"og:description\" content=\"Creativity prevails.\" \/>\n<meta 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In a tweet promoting the August issue of CGWORLD on July 10, Mizobe said, \u201cPalworld is often criticized for using generative AI, but in reality, it does not. The artists have drawn nearly thousands of rough sketches.\u201d Dot Esports translated this using Google\u2019s language conversion program. Mizobe then directed \u201cinterested\u201d Palworld fans to the CGWORLD article, which detailed the process the Pocketpair developers followed to create our beloved Pals. Besides hand-sketching them, the devs follow a carefully planned approach \u201cthat reflects the consensus of the design, modeling, rig, and motion development teams\u201d to create a Pal. This doesn't just apply to Pals either; the guns you use in Palworld feature \u201ca precise reloading motion realized as a result of a passion for gun motion.\u201d In fact, from effects to lighting, everything in the popular survival crafting game has some form of human touch to it in the design stage. Considering how prevalent AI use is becoming over time, developers naturally need to clarify the community's suspicions or risk losing their player base. Interestingly, while the Pok\u00e9mon vs. Pal IP war still continues, Nintendo shares the same ideals as the Palworld devs when it comes to AI. When asked about using AI in its games in a recent shareholder Q&A session (translated and reported by Tweak Town), president Shuntaro Furukawa said Nintendo will steer clear of using the tech in its games, a claim made possible by \"decades of know-how\" and promises to \"deliver value that is unique.\" \"Generative AI, which has been a hot topic in recent years, can be more creative, but we also recognize that it has issues with intellectual property rights,\" Furukawa explained in his statement. Concerns about Palworld using generative AI reached an all-time high after its launch in January, which was further fueled by Pocketpair\u2019s history with the technology. 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