VALORANT\u2019s<\/em> SVP and head of studios, Anna Donlon, took to the stage on Oct. 1 during this year\u2019s Unreal Fest and made waves after announcing that Riot\u2019s tactical shooter is soon porting to Unreal Engine 5.<\/p>
As the name suggests, the engine used to design a game determines every aspect of the gameplay, from shooting mechanics and movement to lighting and map layouts. The scope of future updates also depends on the game engine, and with Riot\u2019s FPS boasting well over 35 million players during its fifth year since release, the developer will soon swap to the latest version of Unreal Engine.<\/p>
If you\u2019re wondering what game engine VALORANT<\/a> <\/em>uses right now<\/strong> or wish to know how the port to Unreal Engine 5 will affect your matches<\/strong>, here\u2019s all the info you need to know.<\/p>