{"id":297968,"date":"2020-09-01T08:56:18","date_gmt":"2020-09-01T13:56:18","guid":{"rendered":"https:\/\/dotesports.com\/?p=297968"},"modified":"2020-09-01T09:01:55","modified_gmt":"2020-09-01T14:01:55","slug":"notes-updates-valorants-patch-1-07","status":"publish","type":"post","link":"https:\/\/dotesports.com\/valorant\/news\/notes-updates-valorants-patch-1-07","title":{"rendered":"Here are the notes and updates for VALORANT’s Patch 1.07"},"content":{"rendered":"
Sage, Killjoy, Viper, and Breach are the focus of VALORANT’s <\/em>Patch 1.07.<\/p>
Riot has toned down Killjoy’s Nanoswarm ability, reducing its damage and allowing for counterplay following the agent’s release last month.<\/p>
Sage’s Heal and Slow Orb have also been nerfed. The goal is to reduce the amount of healing done throughout the round, according to Riot, while maintaining a balanced position in the meta. <\/p>
Viper and Breach\u2014two of the game’s least popular agents\u2014on the other hand, have received buffs. Viper’s Toxic Screen and Decay have been improved while Breach’s Flashpoint, Rolling Thunder, and Concussion were updated. <\/p>
Here’s the full list of updates<\/a> for VALORANT’s<\/em> Patch 1.07<\/p>