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Esports"},"image":{"@id":"https:\/\/dotesports.com\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/DOTesports\/","https:\/\/x.com\/DotEsports","https:\/\/www.instagram.com\/dotesports\/","https:\/\/www.youtube.com\/channel\/UCckaIn-3KqLYfppkj4DeTAw"]},{"@type":"Person","@id":"https:\/\/dotesports.com\/#\/schema\/person\/6d76b083f3cb9387a25e5359e1ecdab9","name":"Samuel Lingle","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/dotesports.com\/#\/schema\/person\/image\/19ae3b18f43ee931225db1f6c258ff06","url":"https:\/\/secure.gravatar.com\/avatar\/57741f1a8821fe347da17b914f6f3c3f?s=96&d=mm&r=g&resize=96%2C96","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/57741f1a8821fe347da17b914f6f3c3f?s=96&d=mm&r=g&resize=96%2C96","caption":"Samuel Lingle"},"url":"https:\/\/dotesports.com\/author\/samuel-lingle"}]}},"raw_content":"After five years, Riot Games is shutting down\u00a0one of its most controversial game modes. Dominion, a capture-and-hold style game mode revealed in August 2011, provided a different take on League of Legends\u2014forsaking the laning style of play favored on the Summoner's Rift and Twisted Treeline. Set on a new map called the Crystal Scar, two teams of five players battled to control five different control points located evenly around the circular map. Controlling those points deals damage over time to the enemy nexus, meaning the team that maintains control longest eventually wins the game. It offered players a unique take on League\u00a0gameplay. Today, though, Riot Games has decided to retire the long-standing alternative to lane-based gameplay. Less than 0.5 percent of the League of Legends playerbase still participates in Dominion, and a significant number of those players are bots. For most, this change means little. For those devoted Dominion fans, this has to be a disappointment, but Riot Games has good reason to snip the aging mode, especially in a game that relies on matchmaking. In November 2014, Riot Games lead designer Greg \u201cGhostcrawler\u201d Street emphatically stated that \u201cDominion isn\u2019t going anywhere,\u201d despite a small population that makes it difficult to implement solid matchmaking. Apparently, over the last year and a half, the company\u2019s thinking has changed. The challenge of doing separate balance and support for a game with a shrinking base that leads to poor matchmaking became too much, and put the company in a pickle\u2014Dominion can\u2019t survive without more support, but spending more effort on support for it is in some ways wasted effort, due to the small number of players. Riot Game designer \u201cL4T3NCY\u201d admits that is in large part their fault. If they had invested more resources in Dominion when it was a more popular mode, it might not be in the sorry state it\u2019s in today. But by now, it\u2019s too late. \u201cWe might have been able to break out of that downward spiral with more dedicated resources, but we chose Summoner\u2019s Rift as the core League of Legends experience with its depth of gameplay, match pacing, and path to mastery,\u201d Riot Games designer \u201cL4T3NCY\u201d explained. \u201cWhen it comes to the resources required to keep Dominion permanent and solve the inherent design problems and give it ongoing live balance support, we\u2019ve consistently devoted them to Summoner\u2019s Rift and related features because we felt they\u2019d improve the overall League experience more.\u201d Of course, 0.5 percent of 27 million daily players is still 135,000 people, an audience that would rank as the No. 3 game on Steam on any given day, behind Counter-Strike and Dota 2. Plenty of developers provide ongoing support for audiences of smaller scale. But Riot Games wants to focus on other products instead of continuing an ongoing battle\u00a0that it doesn't think it can win. That doesn\u2019t mean Riot Games won\u2019t implement alternate game modes or continue supporting other full-time alternatives to the Summoner\u2019s Rift, like the three-versus-three arena, Twisted Treeline, or the popular all-random-all-mid game mode on Howling Abyss. It will likewise still implement new modes, like the U.R.F. and Hexakill introduced in 2014, on a temporary basis. But Dominion will die on Feb. 22, leaving its fans less than two weeks to play on the Crystal Scar, or to experience it for the first and last time. For those devoted to Dominion, Riot Games is giving a bit of a parting gift\u2014all players who won more than 100 games in Dominion matchmaking before the announcement will receive an exclusive Summoner Icon. That\u2019s small consolation for those that loved the Crystal Scar, but with the way Dominion has been treated for years, this was likely inevitable. Photo via Riot Games","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2018\/08\/12052203\/NsryJ6q.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/34271"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/901"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=34271"}],"version-history":[{"count":0,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/34271\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/34272"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=34271"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=34271"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=34271"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=34271"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=34271"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=34271"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=34271"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":34271,"date":"2016-02-10T22:28:59","date_gmt":"2016-02-11T04:28:59","guid":{"rendered":"https:\/\/wordpress.dotesports.com\/riot-games-retires-dominion\/"},"modified":"2018-08-13T04:41:19","modified_gmt":"2018-08-13T04:41:19","slug":"riot-games-retires-dominion","status":"publish","type":"post","link":"https:\/\/dotesports.com\/league-of-legends\/news\/riot-games-retires-dominion-2961","title":{"rendered":"Riot Games is killing the Dominion game mode"},"content":{"rendered":"

After five years, Riot Games is shutting down<\/a>\u00a0one of its most controversial game modes.<\/p>

Dominion, a capture-and-hold style game mode revealed in August 2011, provided a different take on League of Legends<\/a><\/em>\u2014forsaking the laning style of play favored on the Summoner’s Rift and Twisted Treeline. Set on a new map called the Crystal Scar, two teams of five players battled to control five different control points located evenly around the circular map. Controlling those points deals damage over time to the enemy nexus, meaning the team that maintains control longest eventually wins the game. It offered players a unique take on League<\/em>\u00a0gameplay.<\/p>

Today, though, Riot Games has decided to retire the long-standing alternative to lane-based gameplay. Less than 0.5 percent of the League of Legends<\/em> playerbase still participates in Dominion, and a significant number of those players are bots. For most, this change means little. For those devoted Dominion fans, this has to be a disappointment, but Riot Games has good reason to snip the aging mode, especially in a game that relies on matchmaking.<\/p>

In November 2014, Riot Games lead designer Greg \u201cGhostcrawler\u201d Street emphatically stated<\/a> that \u201cDominion isn\u2019t going anywhere,\u201d despite a small population that makes it difficult to implement solid matchmaking. Apparently, over the last year and a half, the company\u2019s thinking has changed. The challenge of doing separate balance and support for a game with a shrinking base that leads to poor matchmaking became too much, and put the company in a pickle\u2014Dominion can\u2019t survive without more support, but spending more effort on support for it is in some ways wasted effort, due to the small number of players.<\/p>

Riot Game designer \u201cL4T3NCY\u201d admits that is in large part their fault. If they had invested more resources in Dominion when it was a more popular mode, it might not be in the sorry state it\u2019s in today. But by now, it\u2019s too late.<\/p>

\u201cWe might have been able to break out of that downward spiral with more dedicated resources, but we chose Summoner\u2019s Rift as the core League of Legends<\/em> experience with its depth of gameplay, match pacing, and path to mastery,\u201d Riot Games designer \u201cL4T3NCY\u201d explained. \u201cWhen it comes to the resources required to keep Dominion permanent and solve the inherent design problems and give it ongoing live balance support, we\u2019ve consistently devoted them to Summoner\u2019s Rift and related features because we felt they\u2019d improve the overall League experience more.\u201d<\/p>

Of course, 0.5 percent of 27 million daily players<\/a> is still 135,000 people, an audience that would rank as the No. 3 game on Steam<\/a> on any given day, behind Counter-Strike<\/em> and Dota 2<\/em>. Plenty of developers provide ongoing support for audiences of smaller scale. But Riot Games wants to focus on other products instead of continuing an ongoing battle<\/a>\u00a0that it doesn’t think it can win.<\/p>

That doesn\u2019t mean Riot Games won\u2019t implement alternate game modes or continue supporting other full-time alternatives to the Summoner\u2019s Rift, like the three-versus-three arena, Twisted Treeline, or the popular all-random-all-mid game mode on Howling Abyss. It will likewise still implement new modes, like the U.R.F. and Hexakill introduced in 2014, on a temporary basis.<\/p>

But Dominion will die on Feb. 22, leaving its fans less than two weeks to play on the Crystal Scar, or to experience it for the first and last time. For those devoted to Dominion, Riot Games is giving a bit of a parting gift\u2014all players who won more than 100 games in Dominion matchmaking before the announcement will receive an exclusive Summoner Icon. That\u2019s small consolation for those that loved the Crystal Scar, but with the way Dominion has been treated for years, this was likely inevitable.<\/p>

Photo via Riot Games<\/em><\/p>","protected":false},"excerpt":{"rendered":"

After five years, Riot Games is shutting down\u00a0one of its most controversial game modes<\/p>\n","protected":false},"author":901,"featured_media":34272,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"gamurs_wordpress_blocks_hide_tags":true,"_is_affiliated":false,"dotesports_deal_href":"","dotesports_featured_video":"","_notify_users":1,"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":"","apple_news_is_paid":"","apple_news_is_preview":"","apple_news_is_sponsored":"","apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":[],"apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4],"tags":[291,44],"invoiceable_action":[],"internal-label":[],"article_type":[],"coauthors":[{"id":901,"display_name":"Samuel Lingle","user_login":"samuel_lingle","user_nicename":"samuel-lingle"}],"class_list":["post-34271","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-league-of-legends","tag-league-of-legends","tag-riot-games"],"acf":[],"yoast_head":"\nRiot Games is killing the Dominion game mode<\/title>\n<meta name=\"description\" content=\"After five years, Riot Games is shutting down\u00a0one of its most controversial game modes\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dotesports.com\/league-of-legends\/news\/riot-games-retires-dominion-2961\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Riot Games is killing the Dominion game mode\" \/>\n<meta property=\"og:description\" content=\"After five years, Riot Games is shutting down\u00a0one 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Dominion, a capture-and-hold style game mode revealed in August 2011, provided a different take on League of Legends\u2014forsaking the laning style of play favored on the Summoner's Rift and Twisted Treeline. Set on a new map called the Crystal Scar, two teams of five players battled to control five different control points located evenly around the circular map. Controlling those points deals damage over time to the enemy nexus, meaning the team that maintains control longest eventually wins the game. It offered players a unique take on League\u00a0gameplay. Today, though, Riot Games has decided to retire the long-standing alternative to lane-based gameplay. Less than 0.5 percent of the League of Legends playerbase still participates in Dominion, and a significant number of those players are bots. For most, this change means little. For those devoted Dominion fans, this has to be a disappointment, but Riot Games has good reason to snip the aging mode, especially in a game that relies on matchmaking. In November 2014, Riot Games lead designer Greg \u201cGhostcrawler\u201d Street emphatically stated that \u201cDominion isn\u2019t going anywhere,\u201d despite a small population that makes it difficult to implement solid matchmaking. Apparently, over the last year and a half, the company\u2019s thinking has changed. The challenge of doing separate balance and support for a game with a shrinking base that leads to poor matchmaking became too much, and put the company in a pickle\u2014Dominion can\u2019t survive without more support, but spending more effort on support for it is in some ways wasted effort, due to the small number of players. Riot Game designer \u201cL4T3NCY\u201d admits that is in large part their fault. If they had invested more resources in Dominion when it was a more popular mode, it might not be in the sorry state it\u2019s in today. But by now, it\u2019s too late. \u201cWe might have been able to break out of that downward spiral with more dedicated resources, but we chose Summoner\u2019s Rift as the core League of Legends experience with its depth of gameplay, match pacing, and path to mastery,\u201d Riot Games designer \u201cL4T3NCY\u201d explained. \u201cWhen it comes to the resources required to keep Dominion permanent and solve the inherent design problems and give it ongoing live balance support, we\u2019ve consistently devoted them to Summoner\u2019s Rift and related features because we felt they\u2019d improve the overall League experience more.\u201d Of course, 0.5 percent of 27 million daily players is still 135,000 people, an audience that would rank as the No. 3 game on Steam on any given day, behind Counter-Strike and Dota 2. Plenty of developers provide ongoing support for audiences of smaller scale. But Riot Games wants to focus on other products instead of continuing an ongoing battle\u00a0that it doesn't think it can win. That doesn\u2019t mean Riot Games won\u2019t implement alternate game modes or continue supporting other full-time alternatives to the Summoner\u2019s Rift, like the three-versus-three arena, Twisted Treeline, or the popular all-random-all-mid game mode on Howling Abyss. It will likewise still implement new modes, like the U.R.F. and Hexakill introduced in 2014, on a temporary basis. But Dominion will die on Feb. 22, leaving its fans less than two weeks to play on the Crystal Scar, or to experience it for the first and last time. For those devoted to Dominion, Riot Games is giving a bit of a parting gift\u2014all players who won more than 100 games in Dominion matchmaking before the announcement will receive an exclusive Summoner Icon. That\u2019s small consolation for those that loved the Crystal Scar, but with the way Dominion has been treated for years, this was likely inevitable. Photo via Riot Games","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2018\/08\/12052203\/NsryJ6q.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/34271"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/901"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=34271"}],"version-history":[{"count":0,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/34271\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/34272"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=34271"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=34271"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=34271"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=34271"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=34271"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=34271"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=34271"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}