MiHoYo’s Genshin Impact <\/em>launched over a year ago and it’s still going strong. The game surpassed $3 billion in mobile revenue<\/a> last month, making it one of the most profitable games in the global industry. <\/p>
Although the silence from the developer might indicate that this version had been canceled and wasn’t on the agenda anymore, miHoYo’s global PR specialist Xin Yang suggests otherwise, according to Nintendo News<\/a>.<\/p>
Related: Genshin Impact<\/em> Version 2.7 livestream and update have been delayed<\/a><\/strong><\/p>
The Japanese platform has been experiencing consistent success since its launch, selling over 100 million copies sold since its launch, according to Nintendo<\/a>.<\/p>
The developer had mentioned Genshin Impact <\/em>would launch on the console a few weeks before the game’s release, but it didn’t put an emphasis on it, save for an interview with RPG Site<\/a>.<\/p>
In May 2021, Screen Rant<\/a> revealed a report that indicated the developer was struggling to adapt the game for the Japanese game console due to its “weaker hardware.” But the report account has been deleted since and it was unclear if the development had been effectively delayed.<\/p>