War is brewing on the Magic: The Gathering<\/em> plane of Dominaria in The Brothers’ War<\/em>, featuring a total of 10 two-color Limited Draft archetypes.<\/p>
Two-color MTG <\/em>Limited Draft archetypes return with The Brothers’ War<\/em>, following the three-color\/splash designs created within Dominaria United<\/em> and Streets of New Capeena<\/em>. <\/p>
And there are no Common dual lands within The Brothers’ War <\/em>set.\u00a0<\/p>
A return to two-color Limited archetypes brings about new themes established within The Brothers’ War<\/em>. Azorius, or Blue<\/a> and White, has a soldier tribal theme. Dimir, Blue and Black, has a draw two or more card theme designed into it. Other color pairs like Blue and Red still have a spells matter theme, with the addition of Artifact synergies. And White\/Black, or Orzhov, has a recursion theme.\u00a0<\/p>
- White\/Blue (WU)<\/strong>: Soldier tribal<\/li>
- Blue\/Black (UB)<\/strong>: Draw two or more cards<\/li>
- Black\/Red (BR)<\/strong>: Sacrifice Tempo<\/li>
- Red\/Green (RG)<\/strong>: Stompy <\/li>
- Green\/White (GW)<\/strong>: Artifacts and counters<\/li>
- White\/Black (WB)<\/strong>: Recursion<\/li>
- Blue\/Red (UR)<\/strong>: Spells and Artifacts matter<\/li>
- Black\/Green (BG)<\/strong>: Graveyard matters<\/li>
- Red\/White (RW)<\/strong>: Aggro go-wide<\/li>
- Green\/Blue (GU)<\/strong>: Powerstone ramp<\/li><\/ul>
All of the two-color archetypes within BRO<\/em> Limited Draft and Sealed have Artifact synergy, whether from the Unearth or Prototype mechanic. There’s also a minor sub-archetype designed into the MTG<\/em> set around Artifact assembly-worker creature types. <\/p>
Related: Best MTG <\/em>Prototype and colorless Rare\/Mythic Rare Artifacts in BRO <\/em>Limited Draft<\/a><\/strong><\/p>
Similar to Melding, it’s hard to pull off the full cycle<\/a> of Autonomous Assembler, Mine Worker, Power Plant Worker, and Tower Worker. But players don’t have to, as some can operate individually while others combo off one another. <\/p>