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Esports"},"image":{"@id":"https:\/\/dotesports.com\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/DOTesports\/","https:\/\/x.com\/DotEsports","https:\/\/www.instagram.com\/dotesports\/","https:\/\/www.youtube.com\/channel\/UCckaIn-3KqLYfppkj4DeTAw"]},{"@type":"Person","@id":"https:\/\/dotesports.com\/#\/schema\/person\/e0ded58867d57c60965698c6ae661d99","name":"Nicholas Taifalos","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/dotesports.com\/#\/schema\/person\/image\/d57579858cfc9dfcd5119ddf82a8cca4","url":"https:\/\/secure.gravatar.com\/avatar\/86311389dddb7f5d34ad61eae8cedb0a?s=96&d=mm&r=g&resize=96%2C96","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/86311389dddb7f5d34ad61eae8cedb0a?s=96&d=mm&r=g&resize=96%2C96","caption":"Nicholas Taifalos"},"description":"Weekend editor for Dot Esports. Nick, better known as Taffy, began his esports career in commentary, switching to journalism with a focus on Oceanic esports, particularly Counter-Strike and Dota. Email: [email protected]","sameAs":["https:\/\/x.com\/TaffyAU"],"url":"https:\/\/dotesports.com\/author\/nicholastaifalos"}]}},"raw_content":"Dota 2's 7.33 update landed with much fanfare on April 20, and a month on, developer Valve submitted their second follow-up patch inside a month, Patch 7.33c, on May 13. This is the first patch to fall after the Berlin Major, which saw the professional scene get their hands on the huge New Frontiers updates for the first time. The bulk of the heroes who dominated in Berlin in early May received some sort of nerf, with Medusa feeling the brunt of the changes. Her Mana Shield now gives her less bonus Mana, whilst also reducing less damage. The major changes brought about by 7.33c are balancing Universal heroes and their base damage. Almost all Universal heroes across the board have had their base damage decreased, but will scale a little better the longer a game goes. The \"Aura meta\" that came about after 7.33 may finally be at its end with a multitude of nerfs to Boots of Bearing, Pipe of Insight, and Crimson Guard. Vanguard also received a hefty adjustment, now up to 15 percent less effective in blocking damage. Related: New Steam update looks to ban smurfing, but Dota 2 players aren\u2019t convinced Wisdom runes, previously only granting experience to those that picked them up, will now also give a level boost to the team's lowest-leveled hero\u2014a welcome change for hard supports who find themselves behind in experience. Other heroes receiving significant changes include Spirit Breaker, who has had his ultimate Nether Strike's cooldown reduced by a whopping 20 seconds, as well as Earthshaker, who received buffs for all four of his abilities. There are plenty more changes coming with the patch, with a full list of updates listed below. Here are the full Dota 2 Patch 7.33c notes General Updates Picking up a Wisdom Rune now also grants experience to the lowest-level hero on the team. If the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero. Observer Ward experience bounty increased from 50 plus six per minute to 70 plus eight per minute When a stacked camp is killed, the player that did the stacking receives 30 percent of experience gained\u2014the same percentage as the gold bounty Tormentor Reflect now always affects the attacking hero, regardless of distance Cleared multiple tree paths that led to dead ends and deceptive-looking terrain Heroes bonus attribute points can now be skilled starting at level six Universal Heroes damage per attribute increased from 0.6 to 0.7 Ranked Matchmaking Raised the minimum MMR to be eligible for Immortal Draft from 5620 to 6500 Modified the MMR gained and lost from matches when teams have varying skill to better approximate the expected chance each team has of winning. Games where the teams aren't equal in rating now credit the lower-rated team with a better chance of victory and the results for players with high-rank confidence will be closer to +\/-25 MMR. Item Updates General Items Lifesteal from creeps on both Purchasable and Neutral items increased from 50 percent to 60 percent Boots of Bearing Recipe cost increased from 1500 to 1700 Bracer Damage bonus increased from 2\/4 to 3\/6 Crimson Guard Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725 Guard now costs 75 mana to activate Eternal Shroud Strength bonus increased from 12 to 14 Shroud now also converts physical damage from spells to mana Faerie Fire Cost decreased from 70 to 65 Pavise Now also blocks physical damage from spells Pipe of Insight Health Regen bonus decreased from 8.5 to six Magic Resistance bonus decreased from 25 percent to 20 percent Barrier Mana Cost increased from 100 to 150 Ring of Health Health Regen bonus decreased from 5.25 to 4.75 Sentry Ward True Sight Radius increased from 900 to 1000 Vanguard Health Regen bonus decreased from +5.5 to +4.75 Damage Block against melee heroes decreased from 64 to 56 Damage Block against ranged heroes decreased from 32 to 28 Neutral Item Updates Duelist Gloves Boldness Attack Speed increased from 15 to 20 Boldness Enemy hero search range increased from 900 to 1200 Seeds of Serenity Now provides an extra three Health Regen bonus Spark of Courage Courage Damage increased from 10 to 18 Courage Armor increased from five to seven Trusty Shovel Dig Cooldown decreased from 50 seconds to 40 seconds Dragon Scale Afterburn Burn Damage increased from 18 to 22 Eye of the Vizier Mana Regen bonus increased from +0.5 to +1.25 Gossamer Cape Cooldown decreased from five seconds to four seconds Specialist's Array Crackshot now deals 20 bonus damage Crackshot now prioritizes heroes as secondary targets Vambrace Primary Attribute bonus decreased from plus 10 to plus eight Other Attributes bonus decreased from plus five to plus four Vampire Fangs Spell Lifesteal increased from six percent to 10 percent Defiant Shell Armor bonus increased from plus five to plus seven Enchanted Quiver Attack Range bonus increased from plus 50 to +75 Vindicator's Axe Attack Speed bonus increased from +30 to +35 Ascetic's Cap Health Regen bonus increased from +15 to +20 Endurance Duration increased from four seconds to five seconds Havoc Hammer Havoc Damage Strength multiplier increased from 1x to 1.5x Martyr's Plate Magic Resistance bonus increased from 20 percent to 25 percent Spell Prism All Attributes bonus decreased from plus eight to plus six Stormcrafter Movement Speed bonus increased from +30 to +35 Hero Updates Abbadon Base Damage decreased by seven; level one damage unchanged Alchemist Base Movement Speed decreased from 300 to 295 Level 15 Talent Damage per Greevil's Greed stack decreased from plus three to plus two Unstable Concoction Cooldown increased from 13 seconds to 15 seconds Greevil's Greed Base Bonus Gold decreased from plus three to plus two Extra Bonus Gold decreased from plus three to plus two Chemical Rage Bonus Movement Speed decreased from 40\/50\/60 to 20\/40\/60 Ancient Apparition Intelligence gain decreased from 3.4 to 3.1 Bane Base Damage decreased by seven: level one damage unchanged Batrider Base Damage decreased by four; level one damage increased by two Beastmaster Base Damage decreased by nine; level one damage decreased by three Call of the Wild Hawk Hawk Vision decreased from 750\/800\/850\/900 to 600\/700\/800\/900 Bounty Hunter Base Health Regen decreased from 1.25 to 0.75 Track Cooldown increased from four seconds to 6\/5\/4 seconds Brewmaster Base Damage decreased by five; level one damage unchanged Broodmother Base Damage decreased by six; level one damage unchanged Chaos Knight Base Strength increased from 22 to 24 Level 10 Talent Chaos Strike Lifesteal increased from 25 percent to 30 percent Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75 percent to 100 percent Chaos Bolt Minimum Damage increased from 60\/90\/120\/150 to 90\/120\/150\/180 Chaos Strike Lifesteal from creeps increased from 50 percent to 60 percent Chen Base Damage decreased by five; level one damage unchanged Clockwork Base Damage decreased by four; level one damage increased by two Agility gain increased from 1.8 to 2.1 Intelligence gain increased from 1.3 to 1.7 Crystal Maiden Crystal Nova Damage decreased from 130\/170\/210\/260 to 110\/160\/210\/260 Dark Seer Base Damage decreased by six; level one damage unchanged Dark Willow Base Damage decreased by four; level one damage increased by two Dawnbreaker Luminosity Healing from creeps increased from 50 percent to 60 percent Dazzle Base Damage decreased by seven; level one damage unchanged Level 10 Talent Attack Speed increased from +30 to +35 Level 20 Talent Poison Touch DPS increased from +45 to +60 Death Prophet Crypt Swarm Damage increased from 85\/160\/235\/310 to 85\/165\/245\/325 Silence Radius increased from 425 to 450 Exorcism Duration increased from 35 to 40 seconds Doom Devour Bonus Gold decreased from 50\/100\/150\/200 to 30\/85\/140\/195 Infernal Blade Aghanim's Shard bonus damage decreased from 150 to 125 Dragon Knight Base Movement Speed increased from 310 to 315 Base Attack Time improved from 1.7s to 1.6s Earthshaker Fissure Fissure Range increased from 1400 to 1600 Enchant Totem Cast Point improved from 0.6 seconds to 0.5 seconds Aftershock Stun Duration increased from 0.9\/1.0\/1.1\/1.2 seconds to 1.0\/1.1\/1.2\/1.3 seconds Echo Slam Echo Damage increased from 70\/90\/110 to 85\/105\/125 Radius increased from 600 to 700 Cooldown decreased from 150\/130\/110 seconds to 130\/120\/110 seconds Enigma Midnight Pulse Cooldown decreased from 50\/45\/40\/35 seconds to 40\/35\/30\/25 seconds Gyrocopter Base Movement Speed increased from 315 to 320 Hoodwink Acorn Shot Slow Duration increased from 0.35 seconds to 0.45 seconds Mana Cost decreased from 75\/85\/95\/105 to 70\/75\/80\/85 Bushwhack Damage increased from 75\/150\/225\/300 to 90\/160\/230\/300 Huskar Base Strength increased from 20 to 23 Invoker Base Strength increased from 18 to 19 Cold Snap Duration decreased from 3\/3.5\/4\/4.5\/5\/5.5\/6\/6.5 seconds to 3\/3.4\/3.8\/4.2\/4.6\/5.0\/5.4\/5.8 seconds Freeze Duration increased from 0.3 seconds to 0.4 seconds Tornado Travel Distance increased from 800\/1200\/1600\/2000\/2400\/2800\/3200\/3600 to 1500\/1800\/2100\/2400\/2700\/3000\/3300\/3600 E.M.P Aghanim's Shard Pull Speed increased from 100 to 175 Chaos Meteor Contact Damage increased from 52\/71\/90\/109\/128\/147\/166\/185 to 55\/80\/105\/130\/155\/180\/205\/220 Burn Damage per second increased from 10\/14\/18\/22\/26\/30\/34\/38 to 10\/15\/20\/25\/30\/35\/40\/45 Io Base Damage decreased by three; level one damage increased by tw Keeper of the Light Level 15 Talent Chakra Magic Cooldown Reduction decreased from four seconds to three seconds Blinding Light Damage decreased from 100\/140\/180\/220 to 85\/130\/175\/220 Radius decreased from 500 to 425\/450\/475\/500 Cast Range rescaled from 500\/550\/600\/650 to 400\/500\/600\/700 Cooldown increased from 22\/20\/18\/16 seconds to 25\/22\/19\/16 seconds Legion Commander Strength gain decreased from 3.3 to 3.1 Overwhelming Odds Bonus Attack Speed decreased from 65\/90\/115\/140 to 50\/80\/110\/140 Press The Attack Health Regen decreased from 30\/40\/50\/60 to 24\/36\/48\/60 Lifestealer Rage Cooldown decreased from 21\/20\/19\/18 seconds to 20\/19\/18\/17 seconds Ghoul Frenzy Movement Slow increased from 10\/15\/20\/25 percent to 15\/20\/25\/30 percent Infest Cooldown decreased from 100\/75\/50 seconds to 80\/65\/50 seconds Lina Level 15 Talent Light Strike Array Damage increased from +130 to +150 Level 15 Talent Health increased from +250 to +275 Dragon Slave Damage increased from 85\/160\/235\/310 to 85\/165\/245\/325 Light Strike Array Damage increased from 100\/150\/200\/250 to 110\/160\/210\/260 Lion Base Intelligence increased from 18 to 20 Earth Spike Cooldown decreased from 12 seconds to 11 seconds Damage increased from 100\/160\/220\/280 to 105\/170\/235\/300 Mana Drain Aghanim's Shard Magic Resistance increased from 50 percent to 80 percent Lone Druid Base Damage decreased by three; level one damage increased by two Lycan Base Damage decreased by four; level one damage increased by two Magnus Base Damage decreased by eight; level one damage decreased by two Marci Base Damage decreased by eight; level one damage decreased by two Medusa Mystic Snake Cooldown increased from 10 seconds to 13\/12\/11\/10 seconds Mana Shield Level two now can be learned on level one instead of level three Damage per Mana decreased from 2\/2.5\/3\/3.5\/4 to 2\/2.4\/2.8\/3.2\/3.6 Bonus Mana decreased from 200\/225\/250\/275\/300 to 0\/50\/100\/150\/200 Mirana Base Damage decreased by eleven; level one damage decreased by four Naga Siren Level 15 Talent Mirror Image Damage decreased from 13 percent to 10 percent Nature's Prophet Teleportation Cooldown decreased from 65\/55\/45\/35 seconds to 60\/50\/40\/30 seconds Max Stacks increased from 3\/6\/9\/12 to 6\/8\/10\/12 Wrath of Nature Damage increased from 105\/145\/185 to 120\/155\/190 Nyx Assassin Base Damage decreased by six; level one damage unchanged Level 10 Talent Spell Amplification decreased from eight percent to sic percent Pangolier Base Damage decreased by 10; level one damage decreased by four Swashbuckle Dash Range decreased from 850 to 550\/650\/750\/850 Lucky Shot Chance increased from 15 percent to 17 percent Phantom Lancer Spirit Lance Cooldown increased from seven seconds to 10\/9\/8\/7 seconds Phoenix Base Damage decreased by five; level one damage unchanged Primal Beast Intelligence gain increased from 1.4 to 1.7 Level 20 Talent Uproar Armor Per Stack increased from plus four to plus six Uproar Roar Bonus Armor per stack increased from 1\/2\/3\/4 to 2\/3\/4\/5 Pulverize Hit Damage increased from 100\/150\/200 to 125\/175\/225 Razor Agility gain increased from 2.6 to 2.8 Base Armor increased by one Storm Surge Bonus Speed increased from 6\/12\/18\/24 percent to 10\/15\/20\/25 percent Riki Base Armor decreased by one Smoke Screen Aghanim's Shard Armor Reduction decreased from six to five Blink Strike Base Charge Restore Time increased from 25\/20\/15\/10 seconds to 25\/21\/17\/13 seconds Sand King Base Damage decreased by six; level one damage unchanged Shadow Fiend Level 15 Talent Shadowraze Damage increased from +100 to +115 Silencer Glaives of Wisdom Mana Cost increased from 15 to 20 Skywrath Mage Base Intelligence decreased from 25 to 23 Slark Pounce Aghanim's Scepter Distance decreased from 1100 to 1000 Snapfire Base Damage decreased by four; level one damage increased by two Sniper Take Aim Now provides +200 attack range when active Spirit Breaker Strength gain increased from 3.0 to 3.3 Charge of Darkness Mana Cost decreased from 120 to 100 Can no longer target debuff immune enemies without Aghanim's Scepter Bulldoze Status Resistance increased from 35\/45\/55\/65 percent to 40\/50\/60\/70 percent Greater Bash Cooldown decreased from 1.5 seconds to 1.2 seconds Movement Speed as Damage increased from 15\/20\/25\/30 percent to 20\/25\/30\/35 percent Nether Strike Cooldown decreased from 90\/70\/50 seconds to 70\/50\/30 seconds Techies Base Damage decreased by six; level one damage unchanged Templar Assassin Base Movement Speed increased from 305 to 310 Meld Damage increased from 80\/120\/160\/200 to 80\/130\/180\/230 Terrorblade Sunder Can no longer target debuff immune enemies Timbersaw Base Damage decreased by three; level one damage increased by three Underlord Level 10 Talent Firestorm Radius decreased from +100 to +75 Level 15 Talent Firestorm Cooldown Reduction decreased from four seconds to three seconds Fiend's Gate Mana Cost increased from 100 to 200 Vengeful Spirit Base Damage decreased by three; level one damage increased by three Venomancer Base Damage decreased by 10; level one damage decreased by four Visage Base Damage decreased by three; level one damage increased by two Void Spirit Base Damage decreased by 11; level one damage decreased by five Level 10 Talent Mana Regen decreased from +1.75 to +1.5 Level 25 Talent Astral Step Crit decreased from 160 percent to 140 percent Aether Remnant Damage decreased from 80\/130\/180\/230 to 70\/120\/170\/220 Resonant Pulse Damage decreased from 60\/110\/160\/210 to 60\/105\/150\/195 Windranger Base Damage decreased by six; level one damage unchanged Winter Wyvern Base Damage decreased by one; level one increased by four Wraith King Vampiric Spirit Lifesteal from creeps increased from 50 percent to 60 percent Zeus Level 20 Talent Lightning Bolt Ministun increased from +0.3 seconds to +0.5 seconds Level 20 Talent Arc Lightning Current Health As Damage increased from four percent to six percent Arc Lightning Mana Cost decreased from 80\/85\/90\/95 to 75\/80\/85\/90 Thundergod's Wrath","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2023\/05\/dota2-7.33c-spirit-breaker.jpg","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/864940"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/2195"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=864940"}],"version-history":[{"count":6,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/864940\/revisions"}],"predecessor-version":[{"id":864962,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/864940\/revisions\/864962"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/864961"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=864940"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=864940"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=864940"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=864940"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=864940"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=864940"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=864940"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":864940,"date":"2023-05-14T01:06:28","date_gmt":"2023-05-14T06:06:28","guid":{"rendered":"https:\/\/dotesports.com\/?p=864940"},"modified":"2023-05-14T01:06:31","modified_gmt":"2023-05-14T06:06:31","slug":"here-are-the-full-dota-2-patch-7-33c-notes","status":"publish","type":"post","link":"https:\/\/dotesports.com\/dota-2\/news\/here-are-the-full-dota-2-patch-7-33c-notes","title":{"rendered":"Here are the full Dota 2 Patch 7.33c notes"},"content":{"rendered":"

Dota 2’s<\/em> 7.33 update landed with much fanfare on April 20, and a month on, developer Valve submitted their second follow-up patch inside a month, Patch 7.33c, on May 13.<\/p>

This is the first patch to fall after the Berlin Major, which saw the professional scene get their hands on the huge New Frontiers updates for the first time.<\/p>

The bulk of the heroes who dominated in Berlin<\/a> in early May received some sort of nerf, with Medusa feeling the brunt of the changes. Her Mana Shield now gives her less bonus Mana, whilst also reducing less damage.<\/p>

The major changes brought about by 7.33c are balancing Universal heroes and their base damage. Almost all Universal heroes across the board have had their base damage decreased, but will scale a little better the longer a game goes.<\/p>

The “Aura meta” that came about after 7.33 may finally be at its end with a multitude of nerfs to Boots of Bearing, Pipe of Insight, and Crimson Guard. Vanguard also received a hefty adjustment, now up to 15 percent less effective in blocking damage.<\/p>

Related: New Steam update looks to ban smurfing, but Dota 2<\/em> players aren\u2019t convinced<\/a><\/strong><\/p>

Wisdom runes, previously only granting experience to those that picked them up, will now also give a level boost to the team’s lowest-leveled hero\u2014a welcome change for hard supports who find themselves behind in experience.<\/p>

Other heroes receiving significant changes include Spirit Breaker, who has had his ultimate Nether Strike’s cooldown reduced by a whopping 20 seconds, as well as Earthshaker, who received buffs for all four of his abilities.<\/p>

There are plenty more changes<\/a> coming with the patch, with a full list of updates listed below.<\/p>