Going from two infinite-range Trademarks to one at a very short range, the newest iteration of Chamber’s most Sentinel-like ability will lie somewhere in the middle. The range will be increased, and the trap’s reaction time will be decreased, meaning it will detect enemies faster. This is a great step in the right direction for Chamber, especially because most of the critique he has received is that his abilities do not characterize him as a sentinel.<\/p>
His teleport will also get a significant buff, as he can now immediately equip weapons\u2014a pistol, rifle, knife, Headhunter, or Tour de Force\u2014straight out of teleporting. No more waiting around just to die after you use your Rendezvous.<\/p>
The fire rate of the Tour de Force is also getting a buff, as the ultimate has basically been a glorified Operator recently. Now the ultimate will be more beneficial than just having your Jett peek mid and hope she doesn’t drop a nearly 5000-credit weapon.<\/p>