Invasion hero changes for PvE Story Missions<\/title>\n<meta name=\"description\" content=\"Everyone's getting at least a little update.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dotesports.com\/overwatch\/news\/all-overwatch-2-invasion-hero-changes-for-pve-story-missions\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"All Overwatch 2: Invasion hero changes for PvE Story Missions\" \/>\n<meta property=\"og:description\" content=\"Everyone's getting at least a little update.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/dotesports.com\/overwatch\/news\/all-overwatch-2-invasion-hero-changes-for-pve-story-missions\" \/>\n<meta property=\"og:site_name\" content=\"Dot Esports\" \/>\n<meta property=\"article:publisher\" 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Max graduated from the University of North Carolina at Chapel Hill with a journalism and political science degree in 2015. He previously worked for The Esports Observer covering the streaming industry before joining Dot where he now helps with Overwatch 2 coverage.\",\"sameAs\":[\"https:\/\/x.com\/maxonlax\"],\"url\":\"https:\/\/dotesports.com\/author\/maxmiceli\"}]}<\/script>\n<!-- \/ Yoast SEO Premium plugin. -->","yoast_head_json":{"title":"All Overwatch 2: Invasion hero changes for PvE Story Missions","description":"Everyone's getting at least a little update.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/dotesports.com\/overwatch\/news\/all-overwatch-2-invasion-hero-changes-for-pve-story-missions","og_locale":"en_US","og_type":"article","og_title":"All Overwatch 2: Invasion hero changes for PvE Story Missions","og_description":"Everyone's getting at least a little 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Miceli","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/dotesports.com\/#\/schema\/person\/image\/35d44703ca0b57da0d6fd155fcd86252","url":"https:\/\/dotesports.com\/wp-content\/uploads\/2020\/02\/21113932\/Cropped-Headshot.jpeg","contentUrl":"https:\/\/dotesports.com\/wp-content\/uploads\/2020\/02\/21113932\/Cropped-Headshot.jpeg","caption":"Max Miceli"},"description":"Senior Staff Writer. Max graduated from the University of North Carolina at Chapel Hill with a journalism and political science degree in 2015. He previously worked for The Esports Observer covering the streaming industry before joining Dot where he now helps with Overwatch 2 coverage.","sameAs":["https:\/\/x.com\/maxonlax"],"url":"https:\/\/dotesports.com\/author\/maxmiceli"}]}},"raw_content":"For years, Blizzard has continually attempted to fine tune every hero in Overwatch 2 to balance the roster\u2019s massive character base for PvP game modes, but with the start of Overwatch 2: Invasion, the team now needs to have heroes ready for PvE. The addition of PvE Story Missions on Aug. 10 means that Blizzard needed to also make some changes to heroes to optimize how viable they can be in PvE modes where they might be facing a horde of Null Sector Omnics.\u00a0 For instance, Tracer\u2019s 40 Pulse Pistol ammo might be enough to one-clip enemies in PvP, but that isn\u2019t quite the sustained damage she\u2019ll need to fight off Ramattra\u2019s army. For that reason, the game\u2019s playable heroes in Story Missions have some slight tweaks to their kit that enhance the PvE experience. Here\u2019s a quick rundown of all the balance changes that Blizzard implements specifically for co-op PvE modes. Overwatch 2 PvE hero balance updates All Heroes Heroes no longer passively gain ultimate charge over time. Ultimate costs increased in co-op game modes. Winston Tesla Cannon secondary fire now chains up to four additional nearby enemies, dealing depreciating damage each chain.\u00a0 Jump Pack landing damage now increases while in the air, up to 250 percent more damage over 2.5 seconds.\u00a0\u00a0 Zarya\u00a0 Particle Barrier and Projected Barrier duration increased to three seconds, up from two. Graviton Surge damage per second increased 30 for 105 damage total, up from five per second. Energy (Passive) degeneration rate reduced to 1.5 energy per second, from two. Cassidy\u00a0 Deadeye\u2019s initial charge rate increased to 325 damage per second, up from 130 and ramped charge rate increased to 650 damage per second, up from 260. Deadeye also has a maximum damage cap of 1560 per target to account for enemy NPC\u2019s with massive health bars. Echo\u00a0 Focusing Beam damage per second increased to 85, from 50.\u00a0\u00a0 Duplicate Echo can duplicate her allies in Co-op modes, and its duration is increased to 20 seconds, up from 15. Ultimate charge rate multiplier during Duplicate increased to 9x, up from 4x.\u00a0 Genji\u00a0 Shuriken damage increased to 29, up from 27. Deflect duration increased to three seconds, from 2.\u00a0 Dragonblade duration increased to eight seconds, up from 6.\u00a0 Mei\u00a0 Endothermic Blaster primary fire damage per second increased to 100, up from 55.\u00a0\u00a0 Pharah\u00a0 Hover Jets and Jump now increases movement speed by 30 percent. Hover Jets maximum fuel increased 20 percent.\u00a0 Concussive Blast explosion deals 30 damage.\u00a0\u00a0 Rocket Barrage explosion damage increased to 35, from 30.\u00a0 Torbjorn\u00a0 Deploy Turret damage increased from 11 to 15. Tracer\u00a0\u00a0 Pulse Pistol ammo increased to 60, up from 40, and damage reduced to 5, down from 5.5.\u00a0 Pulse Bomb explosion damage increased to 550, up from 350.\u00a0 Brigitte\u00a0 Shield Bash damage increased to 60, up from 50. Rally duration increased to 15 seconds, up from 10. Rally does not increase Barrier Shield size in Story Missions. Inspire healing total reduced to 55, down from 75. L\u00facio\u00a0 Soundwave cooldown reduced to four seconds, down from five. Crossfade Speed Boost now also increases attack speed by 20 percent.","apple_news_notices":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/dotesports.com\/wp-content\/uploads\/2023\/08\/OVR_Season6_PVE_Toronto_003.png","_links":{"self":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/930329"}],"collection":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/users\/1771"}],"replies":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/comments?post=930329"}],"version-history":[{"count":3,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/930329\/revisions"}],"predecessor-version":[{"id":930365,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/posts\/930329\/revisions\/930365"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media\/930332"}],"wp:attachment":[{"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/media?parent=930329"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/categories?post=930329"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/tags?post=930329"},{"taxonomy":"invoiceable_action","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/invoiceable_action?post=930329"},{"taxonomy":"internal-label","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/internal-label?post=930329"},{"taxonomy":"article_type","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/article_type?post=930329"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/dotesports.com\/wp-json\/wp\/v2\/coauthors?post=930329"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}

{"id":930329,"date":"2023-08-10T17:00:43","date_gmt":"2023-08-10T22:00:43","guid":{"rendered":"https:\/\/dotesports.com\/?p=930329"},"modified":"2023-08-10T17:00:45","modified_gmt":"2023-08-10T22:00:45","slug":"all-overwatch-2-invasion-hero-changes-for-pve-story-missions","status":"publish","type":"post","link":"https:\/\/dotesports.com\/overwatch\/news\/all-overwatch-2-invasion-hero-changes-for-pve-story-missions","title":{"rendered":"All Overwatch 2: Invasion hero changes for PvE Story Missions"},"content":{"rendered":"

For years, Blizzard has continually attempted to fine tune every hero in Overwatch 2<\/em> to balance the roster\u2019s massive character base for PvP game modes, but with the start of Overwatch 2: Invasion<\/em>, the team now needs to have heroes ready for PvE<\/strong>.<\/p>

The addition of PvE Story Missions<\/a><\/strong> on Aug. 10 means that Blizzard needed to also make some changes to heroes to optimize how viable they can be in PvE modes where they might be facing a horde of Null Sector Omnics. <\/p>

For instance, Tracer\u2019s 40 Pulse Pistol ammo might be enough to one-clip enemies in PvP, but that isn\u2019t quite the sustained damage she\u2019ll need to fight off Ramattra\u2019s army. For that reason, the game\u2019s playable heroes in Story Missions have some slight tweaks to their kit that enhance the PvE experience. Here\u2019s a quick rundown of all the balance changes that Blizzard implements specifically for co-op PvE modes<\/a><\/strong>.<\/p>