World of Warcraft <\/em>is about to add another gameplay template to its rich history of expansions and twists with the launch of WoW Classic<\/em>\u2019s Hardcore mode on Aug. 24. Without question, the biggest difference between traditional Classic WoW <\/em>and Hardcore WoW <\/em>is the \u201cpermadeath\u201d element, which ensures that each of your characters only has one life. When you die, it\u2019s game over.\u00a0<\/p>
Yesterday, we spoke with some of the developers of WoW Classic<\/em>\u2019s new Hardcore game mode\u2014Linny Cooke Saverline (game producer) and Tim Jones (senior technical designer)\u2014about all things coming in Classic<\/em>\u2019s new addition. And in our sit-down with the devs, they were eager to share their predictions on where the player base might encounter the most trouble.\u00a0<\/p>
Specifically, they mentioned zones like Felwood and Winterspring giving high-level Classic <\/em>Hardcore players the most trouble while the game was in testing, while low-level players encountered difficulty in zones like the Elwynn Forest and Durotar. <\/p>
\u201cSomeone was trying to get to Winterspring on the PTR and there was just a line of corpses through Felwood all the way to Winterspring that was just cracking us up,\u201d Jones told Dot Esports. \u201cAnother funny one was when we were looking on the coast of southeast Durotar right outside of Sen\u2019jin Village \u2026 and there were a lot of deaths in the water\u2014probably from people drowning\u2014but there was one death in the pool of water in Sen\u2019jin Village, so whoever managed to die on land by drowning, props to that guy.\u201d\u00a0<\/p>