“What’s really important about Episodes, is that it’s a really big shakeup to what we’ve been doing,” said Robbie Stevens, Destiny 2’s<\/em> assistant game director. These three Episodes are each supposed to be larger than a season, each using a three-act structure to routinely feed the player base with new Artifact mods, gear, and narrative experiences.<\/p>
The first batch of Episodes is about the impact of The Final Shape’s<\/em> events, re-establishing the state of the world and how the expansion’s story has affected the characters within it, and the three-act structure is key to how it’s delivered. “The acts act as these anchors for us to introduce new weapons, new artifact mods, new activities,” Stevens said. “There’s going to be new missions coming around the corner. There’s going to be new story moments.”<\/p>