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Few patches in VALORANT\u2019s<\/em> list of updates have been as drastic as Patch 7.04, which brings multiple meta-shifting tweaks to 11 agents\u2019 kits, one new map, a reworked old map, and more. The patch releases on Aug. 29 after a downtime, paving the way for a new competitive Act\u2014Episode Seven, Act Two.<\/p>

Patch 7.04\u2019s biggest feature has to be the agent updates. It looks like Riot Games had anticipated the community\u2019s reaction from early on, considering it revealed the agent changes a few days before the patch\u2019s official launch, possibly hoping the stir would subside.<\/p>

By now, players should have settled with Riot\u2019s belief that some agents\u2019 kits needed urgent clipping. But that\u2019s not all\u2014there\u2019s a new map to be excited about, the return of a beloved map in an almost-new avatar, Premier\u2019s official launch, some much-needed UI changes, and bug fixes too. Here\u2019s the full VALORANT<\/em> Patch 7.04 notes.<\/p>

What’s coming in VALORANT<\/em> Patch 7.04?<\/h2>

Ultimate cost increases<\/h3>
\"Viper
Less green in your future. Image via Riot Games<\/figcaption><\/figure>

Inflation has finally hit the VALORANT<\/em> ultimate market as numerous ultimate abilities now require an additional point. Specifically, the devs sought to increase the cost of “large area, high-impact” ultimates that put a lot of pressure on the opposing team:<\/p>