It feels like every company in the world lately is remaking older games for a newer audience.<\/p>
Nintendo has been at the forefront of this revolution, leading the charge in the Switch era. We have had the charming remake of Link’s Awakening<\/em>, the curious retelling of Let’s Go Pikachu and Eevee<\/em>, and most of the Nintendo’s Wii U library reintroduced as “Deluxe” titles for the Switch, from Mario Kart 8<\/em> to Pikmin 3. <\/em><\/p>
Even with all these retellings and remasters, the release of Super Mario RPG, <\/em>a remake of Super Mario RPG: Legend of the Seven Stars <\/em>for SNES,<\/em> was something I never anticipated. It is a niche game with a cult following, but not something I expected to get the remaster treatment.<\/p>
Going into Super Mario RPG,<\/em> I was cautiously optimistic. I loved it as a child, but what would the game be like now, and how much would Nintendo change nearly 27 years later? <\/p>
Very little, apparently. But that doesn’t make it a bad thing.<\/p>